Searched defs:stencilWriteMask (Results 1 - 6 of 6) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/rasterizer/core/core/ |
| H A D | depthstencil.h | 287 uint8_t stencilWriteMask; local in function:DepthStencilWrite
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| H A D | state.h | 1200 uint8_t stencilWriteMask; member in struct:SWR_DEPTH_STENCIL_STATE::__anon2029591d0308
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/ |
| H A D | svga_cmd_vgpu10.c | 921 SVGA3D_vgpu10_DefineDepthStencilState(struct svga_winsys_context * swc,SVGA3dDepthStencilStateId depthStencilId,uint8 depthEnable,SVGA3dDepthWriteMask depthWriteMask,SVGA3dComparisonFunc depthFunc,uint8 stencilEnable,uint8 frontEnable,uint8 backEnable,uint8 stencilReadMask,uint8 stencilWriteMask,uint8 frontStencilFailOp,uint8 frontStencilDepthFailOp,uint8 frontStencilPassOp,SVGA3dComparisonFunc frontStencilFunc,uint8 backStencilFailOp,uint8 backStencilDepthFailOp,uint8 backStencilPassOp,SVGA3dComparisonFunc backStencilFunc) argument
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/ |
| H A D | svga_cmd_vgpu10.c | 921 SVGA3D_vgpu10_DefineDepthStencilState(struct svga_winsys_context * swc,SVGA3dDepthStencilStateId depthStencilId,uint8 depthEnable,SVGA3dDepthWriteMask depthWriteMask,SVGA3dComparisonFunc depthFunc,uint8 stencilEnable,uint8 frontEnable,uint8 backEnable,uint8 stencilReadMask,uint8 stencilWriteMask,uint8 frontStencilFailOp,uint8 frontStencilDepthFailOp,uint8 frontStencilPassOp,SVGA3dComparisonFunc frontStencilFunc,uint8 backStencilFailOp,uint8 backStencilDepthFailOp,uint8 backStencilPassOp,SVGA3dComparisonFunc backStencilFunc) argument
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/include/ |
| H A D | svga3d_dx.h | 1201 uint8 stencilWriteMask; member in struct:__anoncfb9ff1d1508 1232 uint8 stencilWriteMask; member in struct:SVGA3dCmdDXDefineDepthStencilState
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/include/ |
| H A D | svga3d_dx.h | 1242 uint8 stencilWriteMask; member in struct:__anonac0ea0701508 1273 uint8 stencilWriteMask; member in struct:SVGA3dCmdDXDefineDepthStencilState
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