| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/panfrost/ |
| pan_wallpaper.c | 78 nir_ssa_def *texel = &tx->dest.ssa; local 80 nir_store_var(b, c_out, texel, 0xFF);
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| /xsrc/external/mit/mesa-demos/dist/src/perf/ |
| genmipmap.c | 85 GLubyte texel[4]; local 86 texel[0] = texel[1] = texel[2] = texel[3] = i & 0xff; 89 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texel);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/vl/ |
| vl_compositor_gfx.c | 172 * texel[0..1].x = tex(t_tc[0..1][0]) 173 * texel[0..1].y = tex(t_tc[0..1][1]) 174 * texel[0..1].z = tex(t_tc[0..1][2]) 204 create_frag_shader_csc(struct ureg_program *shader, struct ureg_dst texel, 220 ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_W), 225 ureg_src(texel)); 228 ureg_scalar(ureg_src(texel), TGSI_SWIZZLE_Z)); 241 create_frag_shader_yuv(struct ureg_program *shader, struct ureg_dst texel) 258 * texel.xyz = tex(tc, sampler[i]) 261 ureg_TEX(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_2D_ARRAY, tc, sampler[i]) 268 struct ureg_dst texel; local 291 struct ureg_dst texel, fragment; local 314 struct ureg_dst texel, fragment; local 350 struct ureg_dst texel; local 406 struct ureg_dst texel, fragment; local 438 struct ureg_dst texel, fragment; local [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/ |
| lp_state_fs_linear_llvm.c | 103 LLVMValueRef texel; local 113 texel = lp_build_pointer_get(bld->gallivm->builder, texels_ptr, 115 assert(LLVMTypeOf(texel) == bld->vec_type); 125 return texel;
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| lp_linear_sampler.c | 211 const uint8_t *texel = (src + local 215 row[i] = *(const uint32_t *)texel; 243 const uint8_t *texel = (src + local 247 row[i] = (*(const uint32_t *)texel) | 0xff000000; 281 const uint8_t *texel = (src + local 285 row[i] = *(const uint32_t *)texel; 317 const uint8_t *texel = (src + local 321 row[i] = (*(const uint32_t *)texel) | 0xff000000;
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/vl/ |
| vl_compositor_gfx.c | 172 * texel[0..1].x = tex(t_tc[0..1][0]) 173 * texel[0..1].y = tex(t_tc[0..1][1]) 174 * texel[0..1].z = tex(t_tc[0..1][2]) 204 create_frag_shader_csc(struct ureg_program *shader, struct ureg_dst texel, 220 ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_W), 225 ureg_src(texel)); 228 ureg_scalar(ureg_src(texel), TGSI_SWIZZLE_Z)); 241 create_frag_shader_yuv(struct ureg_program *shader, struct ureg_dst texel) 258 * texel.xyz = tex(tc, sampler[i]) 261 ureg_TEX(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), TGSI_TEXTURE_2D_ARRAY, tc, sampler[i]) 268 struct ureg_dst texel; local 291 struct ureg_dst texel, fragment; local 314 struct ureg_dst texel, fragment; local 350 struct ureg_dst texel; local 406 struct ureg_dst texel, fragment; local 438 struct ureg_dst texel, fragment; local [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| texcompress_bptc_tmp.h | 240 * partition is represented by a 32-bit value which gives 2 bits per texel 449 int texel) 451 if (texel == 0) 458 return anchor_indices[0][partition_num] == texel; 460 return (anchor_indices[1][partition_num] == texel || 461 anchor_indices[2][partition_num] == texel); 471 int texel) 475 if (texel == 0) 482 if (texel > anchor_indices[0][partition_num]) 486 if (texel > anchor_indices[1][partition_num] 728 int texel; local 1105 int texel; local [all...] |
| texobj.c | 924 GLubyte texel[24]; local 932 texel[4*face + 0] = 933 texel[4*face + 1] = 934 texel[4*face + 2] = 0x0; 935 texel[4*face + 3] = 0xff; 1025 GL_RGBA, GL_UNSIGNED_BYTE, texel,
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| /xsrc/external/mit/MesaLib/dist/src/util/format/ |
| u_format_fxt1.c | 59 #define MAX_COMP 4 /* ever needed maximum number of components in texel */ 130 #define CALCCDOT(TEXEL, NV, NC, IV, B, V)\ 136 TEXEL = (int32_t)(dot + B); \ 138 if (TEXEL < 0) { \ 139 TEXEL = 0; \ 140 } else if (TEXEL > NV) { \ 141 TEXEL = NV; \ 616 int32_t texel; local 618 CALCCDOT(texel, n_vect, n_comp, iv, b, input[k]); 619 /* add in texel */ 636 int32_t texel; local 723 int32_t texel = n_vect + 1; \/* transparent black *\/ local 819 int32_t texel = n_vect + 1; \/* transparent black *\/ local 853 int32_t texel = n_vect + 1; \/* transparent black *\/ local 982 int32_t texel; local 1015 int32_t texel; local [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/gallivm/ |
| lp_bld_sample.h | 111 LLVMValueRef *texel; member in struct:lp_sampler_params 421 LLVMValueRef *texel) 430 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| texcompress_bptc_tmp.h | 240 * partition is represented by a 32-bit value which gives 2 bits per texel 449 int texel) 451 if (texel == 0) 458 return anchor_indices[0][partition_num] == texel; 460 return (anchor_indices[1][partition_num] == texel || 461 anchor_indices[2][partition_num] == texel); 471 int texel) 475 if (texel == 0) 482 if (texel > anchor_indices[0][partition_num]) 486 if (texel > anchor_indices[1][partition_num] 733 int texel; local 1110 int texel; local [all...] |
| texcompress_fxt1.c | 175 #define MAX_COMP 4 /* ever needed maximum number of components in texel */ 246 #define CALCCDOT(TEXEL, NV, NC, IV, B, V)\ 252 TEXEL = (GLint)(dot + B); \ 254 if (TEXEL < 0) { \ 255 TEXEL = 0; \ 256 } else if (TEXEL > NV) { \ 257 TEXEL = NV; \ 735 GLint texel; local 737 CALCCDOT(texel, n_vect, n_comp, iv, b, input[k]); 738 /* add in texel */ 755 GLint texel; local 842 GLint texel = n_vect + 1; \/* transparent black *\/ local 938 GLint texel = n_vect + 1; \/* transparent black *\/ local 972 GLint texel = n_vect + 1; \/* transparent black *\/ local 1101 GLint texel; local 1134 GLint texel; local [all...] |
| texobj.c | 959 GLubyte texel[24]; local 967 texel[4*face + 0] = 968 texel[4*face + 1] = 969 texel[4*face + 2] = 0x0; 970 texel[4*face + 3] = 0xff; 1057 GL_RGBA, GL_UNSIGNED_BYTE, texel,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/gallivm/ |
| lp_bld_nir.c | 2001 LLVMValueRef texel[NIR_MAX_VEC_COMPONENTS]; local 2174 params.texel = texel; 2199 texel[i] = lp_build_float_to_half(gallivm, texel[i]); 2201 texel[i] = LLVMBuildBitCast(builder, texel[i], bld_base->int_bld.vec_type, ""); 2202 texel[i] = LLVMBuildTrunc(builder, texel[i], vec_type, ""); 2207 assign_dest(bld_base, &instr->dest, texel); [all...] |
| lp_bld_nir_soa.c | 1455 LLVMValueRef texel[4], orig_offset, orig_lod; local 1457 orig_texel_ptr = params->texel; 1479 params->texel = texel; 1485 result[i] = LLVMBuildInsertElement(gallivm->builder, result[i], texel[i], idx, "");
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| lp_bld_sample.h | 118 LLVMValueRef *texel; member in struct:lp_sampler_params 499 LLVMValueRef *texel) 508 lp_build_swizzle_soa_inplace(&bld->texel_bld, texel, swizzles);
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| /xsrc/external/mit/MesaLib/dist/src/panfrost/vulkan/ |
| panvk_vX_meta_copy.c | 235 default: unreachable("Invalid texel size\n"); 441 nir_ssa_def *texel = &tex->dest.ssa; local 450 nir_f2u32(&b, nir_fmul(&b, texel, 465 texel = nir_fmul_imm(&b, nir_u2f32(&b, rg), 1.0 / 255); 468 nir_ssa_def *rg = nir_f2u32(&b, nir_fmul_imm(&b, texel, 255)); 482 texel = nir_fmul(&b, nir_u2f32(&b, rgb), 501 texel = nir_u2u16(&b, texel); 503 texel = nir_channels(&b, texel, (1 << ndstcomps) - 1) 1019 nir_ssa_def *texel = local 1503 nir_ssa_def *texel = &tex->dest.ssa; local [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/ |
| s_texfilter.c | 151 * Used to compute texel locations for linear sampling. 157 * i0, i1 = returns two nearest texel indexes 288 * Used to compute texel location for nearest sampling. 807 * Put z into texel according to GL_DEPTH_MODE. 810 apply_depth_mode(GLenum depthMode, GLfloat z, GLfloat texel[4]) 814 ASSIGN_4V(texel, z, z, z, 1.0F); 817 ASSIGN_4V(texel, z, z, z, z); 820 ASSIGN_4V(texel, 0.0F, 0.0F, 0.0F, z); 823 ASSIGN_4V(texel, z, 0.0F, 0.0F, 1.0F); 898 /* fetch texel colors * 1441 GLubyte *texel = (GLubyte *) swImg->ImageSlices[0] + 3 * pos; local 1486 const GLuint texel = *((GLuint *) swImg->ImageSlices[0] + pos); local [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/ |
| s_texfilter.c | 151 * Used to compute texel locations for linear sampling. 157 * i0, i1 = returns two nearest texel indexes 288 * Used to compute texel location for nearest sampling. 807 * Put z into texel according to GL_DEPTH_MODE. 810 apply_depth_mode(GLenum depthMode, GLfloat z, GLfloat texel[4]) 814 ASSIGN_4V(texel, z, z, z, 1.0F); 817 ASSIGN_4V(texel, z, z, z, z); 820 ASSIGN_4V(texel, 0.0F, 0.0F, 0.0F, z); 823 ASSIGN_4V(texel, z, 0.0F, 0.0F, 1.0F); 898 /* fetch texel colors * 1441 GLubyte *texel = (GLubyte *) swImg->ImageSlices[0] + 3 * pos; local 1486 const GLuint texel = *((GLuint *) swImg->ImageSlices[0] + pos); local [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/nir_to_spirv/ |
| nir_to_spirv.c | 2625 SpvId texel = get_src(ctx, &intr->src[3]); local 2628 /* texel type must match image type */ 2629 texel = emit_bitcast(ctx, 2631 texel); 2632 spirv_builder_emit_image_write(&ctx->builder, img, coord, texel, 0, sample, 0); 2692 SpvId texel = spirv_builder_emit_image_texel_pointer(&ctx->builder, base_type, img_var, coord, sample); local 2707 handle_atomic_op(ctx, intr, texel, param, param2, ntype);
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| /xsrc/external/mit/MesaLib/dist/src/amd/llvm/ |
| ac_llvm_build.c | 2306 LLVMValueRef texel = LLVMBuildExtractValue(ctx->builder, result, 0, ""); local 2308 result = ac_build_concat(ctx, texel, ac_to_float(ctx, code));
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