| /xsrc/external/mit/MesaLib/dist/src/panfrost/midgard/ |
| disassemble.h | 8 signed texture_count; member in struct:midgard_disasm_stats
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/asahi/ |
| agx_state.h | 88 unsigned sampler_count, texture_count; member in struct:agx_stage
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| /xsrc/external/mit/MesaLib/dist/src/panfrost/lib/genxml/ |
| decode.c | 580 stats.texture_count = -128; 718 bool has_texture = (stats.texture_count > 0); 736 pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no) 751 texture_count); 753 for (unsigned tex = 0; tex < texture_count; ++tex) { 760 for (int tex = 0; tex < texture_count; ++tex) { 768 for (unsigned tex = 0; tex < texture_count; ++tex) { 821 int texture_count = 0, sampler_count = 0; local 844 texture_count = state.shader.texture_count; [all...] |
| /xsrc/external/mit/MesaLib/dist/src/panfrost/util/ |
| pan_ir.h | 240 unsigned texture_count; member in struct:pan_shader_info
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/panfrost/pandecode/ |
| decode.c | 1129 int texture_count = 0, sampler_count = 0; local 1141 texture_count = s->texture_count; 1155 pandecode_prop("texture_count = %" PRId16, s->texture_count); 1431 for (int tex = 0; tex < texture_count; ++tex) { 1442 for (int tex = 0; tex < texture_count; ++tex) {
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/panfrost/include/ |
| panfrost-job.h | 489 u16 texture_count; member in struct:mali_shader_meta
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| /xsrc/external/mit/MesaLib/src/panfrost/lib/genxml/ |
| v4_pack.h | 2260 uint32_t texture_count; member in struct:MALI_SHADER 2275 __gen_uint(values->texture_count, 16, 31); 2289 values->texture_count = __gen_unpack_uint(cl, 80, 95); 2299 fprintf(fp, "%*sTexture count: %u\n", indent, "", values->texture_count); 2561 __gen_uint(values->shader.texture_count, 16, 31); 2656 values->shader.texture_count = __gen_unpack_uint(cl, 80, 95);
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| v5_pack.h | 2316 uint32_t texture_count; member in struct:MALI_SHADER 2331 __gen_uint(values->texture_count, 16, 31); 2345 values->texture_count = __gen_unpack_uint(cl, 80, 95); 2355 fprintf(fp, "%*sTexture count: %u\n", indent, "", values->texture_count); 2587 __gen_uint(values->shader.texture_count, 16, 31); 2662 values->shader.texture_count = __gen_unpack_uint(cl, 80, 95);
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| v6_pack.h | 2749 uint32_t texture_count; member in struct:MALI_SHADER 2764 __gen_uint(values->texture_count, 16, 31); 2778 values->texture_count = __gen_unpack_uint(cl, 80, 95); 2788 fprintf(fp, "%*sTexture count: %u\n", indent, "", values->texture_count); 3124 __gen_uint(values->shader.texture_count, 16, 31); 3244 values->shader.texture_count = __gen_unpack_uint(cl, 80, 95);
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| v7_pack.h | 2813 uint32_t texture_count; member in struct:MALI_SHADER 2828 __gen_uint(values->texture_count, 16, 31); 2842 values->texture_count = __gen_unpack_uint(cl, 80, 95); 2852 fprintf(fp, "%*sTexture count: %u\n", indent, "", values->texture_count); 3190 __gen_uint(values->shader.texture_count, 16, 31); 3315 values->shader.texture_count = __gen_unpack_uint(cl, 80, 95);
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