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      1 /*	$NetBSD: timer.c,v 1.10 2023/11/23 20:40:08 andvar Exp $	*/
      2 
      3 /*-
      4  * Copyright (c) 2001 The NetBSD Foundation, Inc.
      5  * All rights reserved.
      6  *
      7  * This code is derived from software contributed to The NetBSD Foundation
      8  * by UCHIYAMA Yasushi.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
     20  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     21  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     22  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
     23  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     24  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     25  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     26  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     27  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     28  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     29  * POSSIBILITY OF SUCH DAMAGE.
     30  */
     31 
     32 #include <sys/cdefs.h>
     33 __KERNEL_RCSID(0, "$NetBSD: timer.c,v 1.10 2023/11/23 20:40:08 andvar Exp $");
     34 
     35 #include "debug_playstation2.h"
     36 
     37 #include <sys/intr.h>
     38 #include <sys/param.h>
     39 #include <sys/systm.h>
     40 
     41 #include <playstation2/playstation2/interrupt.h>
     42 
     43 #include <playstation2/ee/eevar.h>
     44 #include <playstation2/ee/intcvar.h>
     45 #include <playstation2/ee/timervar.h>
     46 #include <playstation2/ee/timerreg.h>
     47 
     48 
     49 #ifdef DEBUG
     50 #define STATIC
     51 #else
     52 #define STATIC static
     53 #endif
     54 
     55 STATIC int timer0_intr(void *);
     56 
     57 /*
     58  * EE timer usage
     59  *	0 ... 100 Hz clock interrupt.
     60  *      1 ... one shot interrupt for software interrupt for IPL_SOFT
     61  *	2 ... for IPL_SOFTCLOCK
     62  *	3 ... for IPL_SOFTNET, IPL_SOFTSERIAL
     63  */
     64 
     65 void
     66 timer_init(void)
     67 {
     68 
     69 	_reg_write_4(T0_MODE_REG, (T_MODE_EQUF | T_MODE_OVFF));
     70 	_reg_write_4(T1_MODE_REG, (T_MODE_EQUF | T_MODE_OVFF));
     71 	_reg_write_4(T2_MODE_REG, (T_MODE_EQUF | T_MODE_OVFF));
     72 	_reg_write_4(T3_MODE_REG, (T_MODE_EQUF | T_MODE_OVFF));
     73 }
     74 
     75 void
     76 timer_clock_init(void)
     77 {
     78 	/* clock interrupt (296.912MHz / 2 / 256) * 5760 = 100Hz */
     79 	intc_intr_establish(I_CH9_TIMER0, IPL_CLOCK, timer0_intr, 0);
     80 	_reg_write_4(T0_COUNT_REG, 0);
     81 	_reg_write_4(T0_COMP_REG, 5760);
     82 	_reg_write_4(T0_MODE_REG, T_MODE_CLKS_BUSCLK256 | T_MODE_ZRET |
     83 	    T_MODE_CUE | T_MODE_CMPE);
     84 }
     85 
     86 void
     87 timer_one_shot(int timer)
     88 {
     89 	KDASSERT(LEGAL_TIMER(timer) && timer != 0);
     90 
     91 	_reg_write_4(T_COUNT_REG(timer), 0);
     92 	_reg_write_4(T_COMP_REG(timer), 1);
     93 	_reg_write_4(T_MODE_REG(timer), T_MODE_CUE | T_MODE_CMPE);
     94 }
     95 
     96 /*
     97  * interrupt handler for clock interrupt (100Hz)
     98  */
     99 int
    100 timer0_intr(void *arg)
    101 {
    102 
    103 	_reg_write_4(T0_MODE_REG, _reg_read_4(T0_MODE_REG) | T_MODE_EQUF);
    104 
    105 	_playstation2_evcnt.clock.ev_count++;
    106 
    107 	hardclock(&playstation2_clockframe);
    108 
    109 	return (1);
    110 }
    111 
    112 /* one shot timer interrupt for software interrupt */
    113 int
    114 timer1_intr(void *arg)
    115 {
    116 
    117 	_reg_write_4(T1_MODE_REG, T_MODE_EQUF | T_MODE_OVFF);
    118 
    119 #ifdef __HAVE_FAST_SOFTINTS
    120 	softintr_dispatch(0); /* IPL_SOFTCLOCK */
    121 #endif
    122 
    123 	return (1);
    124 }
    125 
    126 int
    127 timer2_intr(void *arg)
    128 {
    129 
    130 	_reg_write_4(T2_MODE_REG, T_MODE_EQUF | T_MODE_OVFF);
    131 
    132 #ifdef __HAVE_FAST_SOFTINTS
    133 	softintr_dispatch(1); /* IPL_SOFTBIO */
    134 #endif
    135 	return (1);
    136 }
    137 
    138 int
    139 timer3_intr(void *arg)
    140 {
    141 
    142 	_reg_write_4(T3_MODE_REG, T_MODE_EQUF | T_MODE_OVFF);
    143 
    144 #ifdef __HAVE_FAST_SOFTINTS
    145 	softintr_dispatch(3); /* IPL_SOFTSERIAL */
    146 	softintr_dispatch(2); /* IPL_SOFTNET */
    147 #endif
    148 
    149 	return (1);
    150 }
    151