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  /src/games/adventure/
hdr.h 43 * A few places, such as the message arrays and travel arrays were changed
107 extern struct travlist { /* direcs & conditions of travel */
112 } *travel[LOCSIZE], *tkk; /* travel is closer to keys(...) */ variable in typeref:struct:travlist * []
init.c 89 struct travlist *travel[LOCSIZE], *tkk; /* travel is closer to keys(...) */ variable in typeref:struct:travlist * []
161 if (ltext[i].seekadr != 0 && travel[i] != 0)
162 if ((travel[i]->tverb) == 1)

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