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    Searched defs:turns (Results 1 - 4 of 4) sorted by relevancy

  /src/games/sail/
game.c 48 int turns; local in function:maxturns
50 turns = ship->specs->ta;
51 *af = (ship->file->drift > 1 && turns);
53 turns--;
55 turns = 0;
57 return turns;
  /src/games/rogue/
move.c 627 short crow = rogue.row, ccol = rogue.col, turns = 0; local in function:turn_passage
631 turns++;
635 turns++;
639 turns++;
643 turns++;
646 if (turns == 1) {
  /src/usr.bin/systat/
main.c 78 int turns = 2; /* stay how many refresh-turns in 'all' mode? */ variable in typeref:typename:int
124 if ((turns = atoi(optarg)) <= 0)
125 errx(EXIT_FAILURE, "turns <= 0.");
256 "[-t turns]\n\t\t[display] [refresh-interval]\n", getprogname());
317 if (allcounter >= turns){
  /src/games/adventure/
init.c 124 int turns, lmwarn, iwest, knfloc, detail, /* various flags and variable in typeref:typename:int
263 turns = 0;

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