/src/games/warp/ |
term.h | 274 EXT char *US INIT(NULL); /* start underline mode */ 275 EXT char *UE INIT(NULL); /* end underline mode */ 276 EXT char *UC INIT(NULL); /* underline a character, if that's how it's done */ 296 #define underline() do_tc(US,1) macro
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/src/sys/arch/atari/dev/ |
ite_cc.c | 73 u_short underline; /* where the underline goes */ member in struct:ite_priv 433 cci->underline = ip->font.baseline + 1; 605 ul = (mode & ATTR_UL) ? fh - cci->underline : fh;
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/src/sys/arch/amiga/dev/ |
ite_cc.c | 126 u_short underline; /* where the underline goes */ member in struct:ite_priv 247 cci->underline = ip->ftbaseline + 1; 485 * the underline could be added when the loop is unrolled 517 int underline = cci->underline; local in function:putc_ul 518 while (underline--) { 526 underline = fh - cci->underline - 1; 527 while (underline--) 539 int underline = cci->underline; local in function:putc_ul_in 592 int underline = cci->underline; local in function:putc_bd_ul 622 int underline = cci->underline; local in function:putc_bd_ul_in [all...] |
amidisplaycc.c | 575 * underline / reverse. 593 int underline; local in function:amidisplaycc_putchar 624 underline = (mode & WSATTR_UNDERLINE) > 0; 666 if (underline) 681 if (underline)
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/src/sys/dev/usb/ |
udl.c | 1013 int fg, bg, underline, x, y, width, height; local in function:udl_putchar 1015 rasops_unpack_attr(attr, &fg, &bg, &underline); 1035 if (underline != 0)
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