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    Searched defs:underline (Results 1 - 5 of 5) sorted by relevancy

  /src/games/warp/
term.h 274 EXT char *US INIT(NULL); /* start underline mode */
275 EXT char *UE INIT(NULL); /* end underline mode */
276 EXT char *UC INIT(NULL); /* underline a character, if that's how it's done */
296 #define underline() do_tc(US,1) macro
  /src/sys/arch/atari/dev/
ite_cc.c 73 u_short underline; /* where the underline goes */ member in struct:ite_priv
433 cci->underline = ip->font.baseline + 1;
605 ul = (mode & ATTR_UL) ? fh - cci->underline : fh;
  /src/sys/arch/amiga/dev/
ite_cc.c 126 u_short underline; /* where the underline goes */ member in struct:ite_priv
247 cci->underline = ip->ftbaseline + 1;
485 * the underline could be added when the loop is unrolled
517 int underline = cci->underline; local in function:putc_ul
518 while (underline--) {
526 underline = fh - cci->underline - 1;
527 while (underline--)
539 int underline = cci->underline; local in function:putc_ul_in
592 int underline = cci->underline; local in function:putc_bd_ul
622 int underline = cci->underline; local in function:putc_bd_ul_in
    [all...]
amidisplaycc.c 575 * underline / reverse.
593 int underline; local in function:amidisplaycc_putchar
624 underline = (mode & WSATTR_UNDERLINE) > 0;
666 if (underline)
681 if (underline)
  /src/sys/dev/usb/
udl.c 1013 int fg, bg, underline, x, y, width, height; local in function:udl_putchar
1015 rasops_unpack_attr(attr, &fg, &bg, &underline);
1035 if (underline != 0)

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