HomeSort by: relevance | last modified time | path
    Searched defs:vMin (Results 1 - 6 of 6) sorted by relevancy

  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/rasterizer/core/core/
state_funcs.h 36 __m128i vMin = _mm_set1_epi32(*min);
38 return _simd_blend4_epi32<MaskT::value>(vMin, vMax);
  /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
s_aatritemp.h 45 const SWvertex *vMin, *vMid, *vMax;
75 vMin = v0; vMid = v1; vMax = v2; /* y0<=y1<=y2 */
78 vMin = v2; vMid = v0; vMax = v1; /* y2<=y0<=y1 */
81 vMin = v0; vMid = v2; vMax = v1; bf = -bf; /* y0<=y2<=y1 */
86 vMin = v1; vMid = v0; vMax = v2; bf = -bf; /* y1<=y0<=y2 */
89 vMin = v2; vMid = v1; vMax = v0; bf = -bf; /* y2<=y1<=y0 */
92 vMin = v1; vMid = v2; vMax = v0; /* y1<=y2<=y0 */
97 majDx = vMax->attrib[VARYING_SLOT_POS][0] - vMin->attrib[VARYING_SLOT_POS][0];
98 majDy = vMax->attrib[VARYING_SLOT_POS][1] - vMin->attrib[VARYING_SLOT_POS][1];
102 const GLfloat botDx = vMid->attrib[VARYING_SLOT_POS][0] - vMin->attrib[VARYING_SLOT_POS][0]
    [all...]
s_tritemp.h 143 const SWvertex *vMin, *vMid, *vMax; /* Y(vMin)<=Y(vMid)<=Y(vMax) */
185 vMin = v0; vMid = v1; vMax = v2;
190 vMin = v2; vMid = v0; vMax = v1;
195 vMin = v0; vMid = v2; vMax = v1;
203 vMin = v1; vMid = v0; vMax = v2;
209 vMin = v2; vMid = v1; vMax = v0;
215 vMin = v1; vMid = v2; vMax = v0;
221 vMin_fx = FloatToFixed(vMin->attrib[VARYING_SLOT_POS][0] + 0.5F) & snapMask;
227 eMaj.v0 = vMin; eMaj.v1 = vMax; /*TODO: .v1's not needed *
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
s_aatritemp.h 45 const SWvertex *vMin, *vMid, *vMax;
75 vMin = v0; vMid = v1; vMax = v2; /* y0<=y1<=y2 */
78 vMin = v2; vMid = v0; vMax = v1; /* y2<=y0<=y1 */
81 vMin = v0; vMid = v2; vMax = v1; bf = -bf; /* y0<=y2<=y1 */
86 vMin = v1; vMid = v0; vMax = v2; bf = -bf; /* y1<=y0<=y2 */
89 vMin = v2; vMid = v1; vMax = v0; bf = -bf; /* y2<=y1<=y0 */
92 vMin = v1; vMid = v2; vMax = v0; /* y1<=y2<=y0 */
97 majDx = vMax->attrib[VARYING_SLOT_POS][0] - vMin->attrib[VARYING_SLOT_POS][0];
98 majDy = vMax->attrib[VARYING_SLOT_POS][1] - vMin->attrib[VARYING_SLOT_POS][1];
102 const GLfloat botDx = vMid->attrib[VARYING_SLOT_POS][0] - vMin->attrib[VARYING_SLOT_POS][0]
    [all...]
s_tritemp.h 142 const SWvertex *vMin, *vMid, *vMax; /* Y(vMin)<=Y(vMid)<=Y(vMax) */
184 vMin = v0; vMid = v1; vMax = v2;
189 vMin = v2; vMid = v0; vMax = v1;
194 vMin = v0; vMid = v2; vMax = v1;
202 vMin = v1; vMid = v0; vMax = v2;
208 vMin = v2; vMid = v1; vMax = v0;
214 vMin = v1; vMid = v2; vMax = v0;
220 vMin_fx = FloatToFixed(vMin->attrib[VARYING_SLOT_POS][0] + 0.5F) & snapMask;
226 eMaj.v0 = vMin; eMaj.v1 = vMax; /*TODO: .v1's not needed *
    [all...]
  /xsrc/external/mit/glu/dist/src/libnurbs/internals/
slicer.cc 1078 Real uMin, uMax, vMin, vMax;
1081 vMin = vMax = loop->tail()[1];
1092 if(jarc->tail()[1] < vMin)
1093 vMin = jarc->tail()[1];
1107 if(mydv>=vMax-vMin)
1111 num_vlines = 2+(Int)((vMax-vMin)/mydv);
1142 gridWrap grid(num_ulines, num_vlines, uMin, uMax, vMin, vMax);

Completed in 12 milliseconds