/src/games/hack/ |
hack.fight.c | 84 boolean vis; local in function:hitmm 99 vis = (cansee(magr->mx, magr->my) && cansee(mdef->mx, mdef->my)); 100 if (vis) { 121 if (vis) 135 if (vis)
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/src/lib/libc/gen/ |
vis.c | 1 /* $NetBSD: vis.c,v 1.88 2024/03/17 21:48:02 andvar Exp $ */ 60 __RCSID("$NetBSD: vis.c,v 1.88 2024/03/17 21:48:02 andvar Exp $"); 76 #include <vis.h> 92 * in vis(3), is that we use this to safe encode output of commands. This 258 case L'$': /* vis(1) -l */ 298 * This is do_vis, the central code of vis. 432 * The vis conversion will be done using the wide char 766 * vis - visually encode characters 769 vis(char *mbdst, int c, int flags, int nextc) function in typeref:typename:char *
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/src/sys/arch/sparc64/sparc64/ |
machdep.c | 343 * figure out which VIS version the CPU supports 349 int vis = 0; local in function:get_vis 353 * UA2005 and UA2007 supports VIS 1 and VIS 2. 354 * Oracle SPARC Architecture 2011 supports VIS 3. 356 * XXX Settle with VIS 2 until we can determite the 359 vis = 2; 362 /* as far as I can tell SPARC64-III and up have VIS 1.0 */ 364 vis = 1; 366 /* XXX - which, if any, SPARC64 support VIS 2.0? * [all...] |