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Searched
refs:ADJS
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/battlestar/
words.c
198
{ "kerosene", 0,
ADJS
, NULL },
199
{ "plumed", 0,
ADJS
, NULL },
200
{ "ancient", 0,
ADJS
, NULL },
201
{ "golden", 0,
ADJS
, NULL },
202
{ "gold", 0,
ADJS
, NULL },
203
{ "ostrich", 0,
ADJS
, NULL },
204
{ "rusty", 0,
ADJS
, NULL },
205
{ "old", 0,
ADJS
, NULL },
206
{ "dented", 0,
ADJS
, NULL },
207
{ "blue", 0,
ADJS
, NULL }
[
all
...]
parse.c
118
if (wordtype[n] ==
ADJS
) {
extern.h
65
#define
ADJS
4
Completed in 11 milliseconds
Indexes created Sat Oct 11 08:10:02 GMT 2025