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    Searched refs:AHEAD (Results 1 - 6 of 6) sorted by relevancy

  /src/games/battlestar/
cypher.c 79 if (!moveplayer(location[position].up, AHEAD))
89 if (!moveplayer(location[position].down, AHEAD))
106 case AHEAD:
107 if (!moveplayer(ahead, AHEAD))
command7.c 233 else if (ahead && position != ahead)
234 moveplayer(ahead, AHEAD);
240 moveplayer(location[position].down, AHEAD);
words.c 118 { "ahead", AHEAD, VERB, NULL },
119 { "a", AHEAD, VERB, NULL },
extern.h 136 #define AHEAD 1002
288 extern int left, right, ahead, back;
command4.c 222 case AHEAD:
223 deposit = ahead;
  /src/lib/libc/regex/
regcomp.c 216 #define AHEAD(pos) dofwd(p, pos, HERE()-(pos))
652 AHEAD(pos); /* fix the OCH_ */
654 AHEAD(THERE()); /* ...so fix it */
731 AHEAD(bc->fwd); /* fix previous offset */
747 AHEAD(bc->fwd);
1605 AHEAD(start); /* ... fix it */
1607 AHEAD(THERE());
1617 AHEAD(start);
1619 AHEAD(THERE()); /* ...so fix it */

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