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Searched
refs:AWARENESS
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/larn/
regen.c
121
if (d[
AWARENESS
])
122
--d[
AWARENESS
];
header.h
120
#define
AWARENESS
44
display.c
383
if (c[
AWARENESS
]) {
object.c
920
AGGRAVATE, SCAREMONST, STEALTH,
AWARENESS
, HOLDMONST,
1003
c[
AWARENESS
] += 1800;
1004
return; /* expanded
awareness
*/
main.c
864
c[
AWARENESS
] += 25000;
Completed in 16 milliseconds
Indexes created Wed Oct 15 16:09:53 GMT 2025