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Searched
refs:A_NEAR
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/phantasia/
phantdefs.h
57
#define
A_NEAR
2 /* coordinates not specified, move near */
interplayer.c
278
altercoordinates(0.0, 0.0,
A_NEAR
); /* move away from battle site */
419
altercoordinates(0.0, 0.0,
A_NEAR
);
632
altercoordinates(0.0, 0.0,
A_NEAR
);
misc.c
217
altercoordinates(0.0, 0.0,
A_NEAR
);
727
case
A_NEAR
: /* pick random coordinates near */
fight.c
286
altercoordinates(0.0, 0.0,
A_NEAR
);
main.c
229
altercoordinates(0.0, 0.0,
A_NEAR
);
Completed in 13 milliseconds
Indexes created Tue Oct 21 19:09:51 GMT 2025