1 /****************************************************************************** 2 * 3 * Module Name: dsmethod - Parser/Interpreter interface - control method parsing 4 * 5 *****************************************************************************/ 6 7 /* 8 * Copyright (C) 2000 - 2026, Intel Corp. 9 * All rights reserved. 10 * 11 * Redistribution and use in source and binary forms, with or without 12 * modification, are permitted provided that the following conditions 13 * are met: 14 * 1. Redistributions of source code must retain the above copyright 15 * notice, this list of conditions, and the following disclaimer, 16 * without modification. 17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer 18 * substantially similar to the "NO WARRANTY" disclaimer below 19 * ("Disclaimer") and any redistribution must be conditioned upon 20 * including a substantially similar Disclaimer requirement for further 21 * binary redistribution. 22 * 3. Neither the names of the above-listed copyright holders nor the names 23 * of any contributors may be used to endorse or promote products derived 24 * from this software without specific prior written permission. 25 * 26 * Alternatively, this software may be distributed under the terms of the 27 * GNU General Public License ("GPL") version 2 as published by the Free 28 * Software Foundation. 29 * 30 * NO WARRANTY 31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING 40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 41 * POSSIBILITY OF SUCH DAMAGES. 42 */ 43 44 #include "acpi.h" 45 #include "accommon.h" 46 #include "acdispat.h" 47 #include "acinterp.h" 48 #include "acnamesp.h" 49 #include "acparser.h" 50 #include "amlcode.h" 51 #include "acdebug.h" 52 53 54 #define _COMPONENT ACPI_DISPATCHER 55 ACPI_MODULE_NAME ("dsmethod") 56 57 /* Local prototypes */ 58 59 static ACPI_STATUS 60 AcpiDsDetectNamedOpcodes ( 61 ACPI_WALK_STATE *WalkState, 62 ACPI_PARSE_OBJECT **OutOp); 63 64 static ACPI_STATUS 65 AcpiDsCreateMethodMutex ( 66 ACPI_OPERAND_OBJECT *MethodDesc); 67 68 69 /******************************************************************************* 70 * 71 * FUNCTION: AcpiDsAutoSerializeMethod 72 * 73 * PARAMETERS: Node - Namespace Node of the method 74 * ObjDesc - Method object attached to node 75 * 76 * RETURN: Status 77 * 78 * DESCRIPTION: Parse a control method AML to scan for control methods that 79 * need serialization due to the creation of named objects. 80 * 81 * NOTE: It is a bit of overkill to mark all such methods serialized, since 82 * there is only a problem if the method actually blocks during execution. 83 * A blocking operation is, for example, a Sleep() operation, or any access 84 * to an operation region. However, it is probably not possible to easily 85 * detect whether a method will block or not, so we simply mark all suspicious 86 * methods as serialized. 87 * 88 * NOTE2: This code is essentially a generic routine for parsing a single 89 * control method. 90 * 91 ******************************************************************************/ 92 93 ACPI_STATUS 94 AcpiDsAutoSerializeMethod ( 95 ACPI_NAMESPACE_NODE *Node, 96 ACPI_OPERAND_OBJECT *ObjDesc) 97 { 98 ACPI_STATUS Status; 99 ACPI_PARSE_OBJECT *Op = NULL; 100 ACPI_WALK_STATE *WalkState; 101 102 103 ACPI_FUNCTION_TRACE_PTR (DsAutoSerializeMethod, Node); 104 105 106 ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, 107 "Method auto-serialization parse [%4.4s] %p\n", 108 AcpiUtGetNodeName (Node), Node)); 109 110 /* Create/Init a root op for the method parse tree */ 111 112 Op = AcpiPsAllocOp (AML_METHOD_OP, ObjDesc->Method.AmlStart); 113 if (!Op) 114 { 115 return_ACPI_STATUS (AE_NO_MEMORY); 116 } 117 118 AcpiPsSetName (Op, Node->Name.Integer); 119 Op->Common.Node = Node; 120 121 /* Create and initialize a new walk state */ 122 123 WalkState = AcpiDsCreateWalkState (Node->OwnerId, NULL, NULL, NULL); 124 if (!WalkState) 125 { 126 AcpiPsFreeOp (Op); 127 return_ACPI_STATUS (AE_NO_MEMORY); 128 } 129 130 Status = AcpiDsInitAmlWalk (WalkState, Op, Node, 131 ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, NULL, 0); 132 if (ACPI_FAILURE (Status)) 133 { 134 AcpiDsDeleteWalkState (WalkState); 135 AcpiPsFreeOp (Op); 136 return_ACPI_STATUS (Status); 137 } 138 139 WalkState->DescendingCallback = AcpiDsDetectNamedOpcodes; 140 141 /* Parse the method, scan for creation of named objects */ 142 143 Status = AcpiPsParseAml (WalkState); 144 145 AcpiPsDeleteParseTree (Op); 146 return_ACPI_STATUS (Status); 147 } 148 149 150 /******************************************************************************* 151 * 152 * FUNCTION: AcpiDsDetectNamedOpcodes 153 * 154 * PARAMETERS: WalkState - Current state of the parse tree walk 155 * OutOp - Unused, required for parser interface 156 * 157 * RETURN: Status 158 * 159 * DESCRIPTION: Descending callback used during the loading of ACPI tables. 160 * Currently used to detect methods that must be marked serialized 161 * in order to avoid problems with the creation of named objects. 162 * 163 ******************************************************************************/ 164 165 static ACPI_STATUS 166 AcpiDsDetectNamedOpcodes ( 167 ACPI_WALK_STATE *WalkState, 168 ACPI_PARSE_OBJECT **OutOp) 169 { 170 171 ACPI_FUNCTION_NAME (AcpiDsDetectNamedOpcodes); 172 173 174 /* We are only interested in opcodes that create a new name */ 175 176 if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_CREATE | AML_FIELD))) 177 { 178 return (AE_OK); 179 } 180 181 /* 182 * At this point, we know we have a Named object opcode. 183 * Mark the method as serialized. Later code will create a mutex for 184 * this method to enforce serialization. 185 * 186 * Note, ACPI_METHOD_IGNORE_SYNC_LEVEL flag means that we will ignore the 187 * Sync Level mechanism for this method, even though it is now serialized. 188 * Otherwise, there can be conflicts with existing ASL code that actually 189 * uses sync levels. 190 */ 191 WalkState->MethodDesc->Method.SyncLevel = 0; 192 WalkState->MethodDesc->Method.InfoFlags |= 193 (ACPI_METHOD_SERIALIZED | ACPI_METHOD_IGNORE_SYNC_LEVEL); 194 195 ACPI_DEBUG_PRINT ((ACPI_DB_INFO, 196 "Method serialized [%4.4s] %p - [%s] (%4.4X)\n", 197 WalkState->MethodNode->Name.Ascii, WalkState->MethodNode, 198 WalkState->OpInfo->Name, WalkState->Opcode)); 199 200 /* Abort the parse, no need to examine this method any further */ 201 202 return (AE_CTRL_TERMINATE); 203 } 204 205 206 /******************************************************************************* 207 * 208 * FUNCTION: AcpiDsMethodError 209 * 210 * PARAMETERS: Status - Execution status 211 * WalkState - Current state 212 * 213 * RETURN: Status 214 * 215 * DESCRIPTION: Called on method error. Invoke the global exception handler if 216 * present, dump the method data if the debugger is configured 217 * 218 * Note: Allows the exception handler to change the status code 219 * 220 ******************************************************************************/ 221 222 ACPI_STATUS 223 AcpiDsMethodError ( 224 ACPI_STATUS Status, 225 ACPI_WALK_STATE *WalkState) 226 { 227 UINT32 AmlOffset; 228 ACPI_NAME Name = 0; 229 230 231 ACPI_FUNCTION_ENTRY (); 232 233 234 /* Ignore AE_OK and control exception codes */ 235 236 if (ACPI_SUCCESS (Status) || 237 (Status & AE_CODE_CONTROL)) 238 { 239 return (Status); 240 } 241 242 /* Invoke the global exception handler */ 243 244 if (AcpiGbl_ExceptionHandler) 245 { 246 /* Exit the interpreter, allow handler to execute methods */ 247 248 AcpiExExitInterpreter (); 249 250 /* 251 * Handler can map the exception code to anything it wants, including 252 * AE_OK, in which case the executing method will not be aborted. 253 */ 254 AmlOffset = (UINT32) ACPI_PTR_DIFF (WalkState->Aml, 255 WalkState->ParserState.AmlStart); 256 257 if (WalkState->MethodNode) 258 { 259 Name = WalkState->MethodNode->Name.Integer; 260 } 261 else if (WalkState->DeferredNode) 262 { 263 Name = WalkState->DeferredNode->Name.Integer; 264 } 265 266 Status = AcpiGbl_ExceptionHandler (Status, Name, 267 WalkState->Opcode, AmlOffset, NULL); 268 AcpiExEnterInterpreter (); 269 } 270 271 AcpiDsClearImplicitReturn (WalkState); 272 273 if (ACPI_FAILURE (Status)) 274 { 275 AcpiDsDumpMethodStack (Status, WalkState, WalkState->Op); 276 277 /* Display method locals/args if debugger is present */ 278 279 #ifdef ACPI_DEBUGGER 280 AcpiDbDumpMethodInfo (Status, WalkState); 281 #endif 282 } 283 284 return (Status); 285 } 286 287 288 /******************************************************************************* 289 * 290 * FUNCTION: AcpiDsCreateMethodMutex 291 * 292 * PARAMETERS: ObjDesc - The method object 293 * 294 * RETURN: Status 295 * 296 * DESCRIPTION: Create a mutex object for a serialized control method 297 * 298 ******************************************************************************/ 299 300 static ACPI_STATUS 301 AcpiDsCreateMethodMutex ( 302 ACPI_OPERAND_OBJECT *MethodDesc) 303 { 304 ACPI_OPERAND_OBJECT *MutexDesc; 305 ACPI_STATUS Status; 306 307 308 ACPI_FUNCTION_TRACE (DsCreateMethodMutex); 309 310 311 /* Create the new mutex object */ 312 313 MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX); 314 if (!MutexDesc) 315 { 316 return_ACPI_STATUS (AE_NO_MEMORY); 317 } 318 319 /* Create the actual OS Mutex */ 320 321 Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex); 322 if (ACPI_FAILURE (Status)) 323 { 324 AcpiUtDeleteObjectDesc (MutexDesc); 325 return_ACPI_STATUS (Status); 326 } 327 328 MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel; 329 MethodDesc->Method.Mutex = MutexDesc; 330 return_ACPI_STATUS (AE_OK); 331 } 332 333 334 /******************************************************************************* 335 * 336 * FUNCTION: AcpiDsBeginMethodExecution 337 * 338 * PARAMETERS: MethodNode - Node of the method 339 * ObjDesc - The method object 340 * WalkState - current state, NULL if not yet executing 341 * a method. 342 * 343 * RETURN: Status 344 * 345 * DESCRIPTION: Prepare a method for execution. Parses the method if necessary, 346 * increments the thread count, and waits at the method semaphore 347 * for clearance to execute. 348 * 349 ******************************************************************************/ 350 351 ACPI_STATUS 352 AcpiDsBeginMethodExecution ( 353 ACPI_NAMESPACE_NODE *MethodNode, 354 ACPI_OPERAND_OBJECT *ObjDesc, 355 ACPI_WALK_STATE *WalkState) 356 { 357 ACPI_STATUS Status = AE_OK; 358 359 360 ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode); 361 362 363 if (!MethodNode) 364 { 365 return_ACPI_STATUS (AE_NULL_ENTRY); 366 } 367 368 AcpiExStartTraceMethod (MethodNode, ObjDesc, WalkState); 369 370 /* Prevent wraparound of thread count */ 371 372 if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX) 373 { 374 ACPI_ERROR ((AE_INFO, 375 "Method reached maximum reentrancy limit (255)")); 376 return_ACPI_STATUS (AE_AML_METHOD_LIMIT); 377 } 378 379 /* 380 * If this method is serialized, we need to acquire the method mutex. 381 */ 382 if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED) 383 { 384 /* 385 * Create a mutex for the method if it is defined to be Serialized 386 * and a mutex has not already been created. We defer the mutex creation 387 * until a method is actually executed, to minimize the object count 388 */ 389 if (!ObjDesc->Method.Mutex) 390 { 391 Status = AcpiDsCreateMethodMutex (ObjDesc); 392 if (ACPI_FAILURE (Status)) 393 { 394 return_ACPI_STATUS (Status); 395 } 396 } 397 398 /* 399 * The CurrentSyncLevel (per-thread) must be less than or equal to 400 * the sync level of the method. This mechanism provides some 401 * deadlock prevention. 402 * 403 * If the method was auto-serialized, we just ignore the sync level 404 * mechanism, because auto-serialization of methods can interfere 405 * with ASL code that actually uses sync levels. 406 * 407 * Top-level method invocation has no walk state at this point 408 */ 409 if (WalkState && 410 (!(ObjDesc->Method.InfoFlags & ACPI_METHOD_IGNORE_SYNC_LEVEL)) && 411 (WalkState->Thread->CurrentSyncLevel > 412 ObjDesc->Method.Mutex->Mutex.SyncLevel)) 413 { 414 ACPI_ERROR ((AE_INFO, 415 "Cannot acquire Mutex for method [%4.4s]" 416 ", current SyncLevel is too large (%u)", 417 AcpiUtGetNodeName (MethodNode), 418 WalkState->Thread->CurrentSyncLevel)); 419 420 return_ACPI_STATUS (AE_AML_MUTEX_ORDER); 421 } 422 423 /* 424 * Obtain the method mutex if necessary. Do not acquire mutex for a 425 * recursive call. 426 */ 427 if (!WalkState || 428 !ObjDesc->Method.Mutex->Mutex.ThreadId || 429 (WalkState->Thread->ThreadId != 430 ObjDesc->Method.Mutex->Mutex.ThreadId)) 431 { 432 /* 433 * Acquire the method mutex. This releases the interpreter if we 434 * block (and reacquires it before it returns) 435 */ 436 Status = AcpiExSystemWaitMutex ( 437 ObjDesc->Method.Mutex->Mutex.OsMutex, ACPI_WAIT_FOREVER); 438 if (ACPI_FAILURE (Status)) 439 { 440 return_ACPI_STATUS (Status); 441 } 442 443 /* Update the mutex and walk info and save the original SyncLevel */ 444 445 if (WalkState) 446 { 447 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = 448 WalkState->Thread->CurrentSyncLevel; 449 450 ObjDesc->Method.Mutex->Mutex.ThreadId = 451 WalkState->Thread->ThreadId; 452 453 /* 454 * Update the current SyncLevel only if this is not an auto- 455 * serialized method. In the auto case, we have to ignore 456 * the sync level for the method mutex (created for the 457 * auto-serialization) because we have no idea of what the 458 * sync level should be. Therefore, just ignore it. 459 */ 460 if (!(ObjDesc->Method.InfoFlags & 461 ACPI_METHOD_IGNORE_SYNC_LEVEL)) 462 { 463 WalkState->Thread->CurrentSyncLevel = 464 ObjDesc->Method.SyncLevel; 465 } 466 } 467 else 468 { 469 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = 470 ObjDesc->Method.Mutex->Mutex.SyncLevel; 471 472 ObjDesc->Method.Mutex->Mutex.ThreadId = 473 AcpiOsGetThreadId (); 474 } 475 } 476 477 /* Always increase acquisition depth */ 478 479 ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++; 480 } 481 482 /* 483 * Allocate an Owner ID for this method, only if this is the first thread 484 * to begin concurrent execution. We only need one OwnerId, even if the 485 * method is invoked recursively. 486 */ 487 if (!ObjDesc->Method.OwnerId) 488 { 489 Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId); 490 if (ACPI_FAILURE (Status)) 491 { 492 goto Cleanup; 493 } 494 } 495 496 /* 497 * Increment the method parse tree thread count since it has been 498 * reentered one more time (even if it is the same thread) 499 */ 500 ObjDesc->Method.ThreadCount++; 501 AcpiMethodCount++; 502 return_ACPI_STATUS (Status); 503 504 505 Cleanup: 506 /* On error, must release the method mutex (if present) */ 507 508 if (ObjDesc->Method.Mutex) 509 { 510 AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex); 511 } 512 return_ACPI_STATUS (Status); 513 } 514 515 516 /******************************************************************************* 517 * 518 * FUNCTION: AcpiDsCallControlMethod 519 * 520 * PARAMETERS: Thread - Info for this thread 521 * ThisWalkState - Current walk state 522 * Op - Current Op to be walked 523 * 524 * RETURN: Status 525 * 526 * DESCRIPTION: Transfer execution to a called control method 527 * 528 ******************************************************************************/ 529 530 ACPI_STATUS 531 AcpiDsCallControlMethod ( 532 ACPI_THREAD_STATE *Thread, 533 ACPI_WALK_STATE *ThisWalkState, 534 ACPI_PARSE_OBJECT *Op) 535 { 536 ACPI_STATUS Status; 537 ACPI_NAMESPACE_NODE *MethodNode; 538 ACPI_WALK_STATE *NextWalkState = NULL; 539 ACPI_OPERAND_OBJECT *ObjDesc; 540 ACPI_EVALUATE_INFO *Info; 541 542 ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState); 543 544 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 545 "Calling method %p, currentstate=%p\n", 546 ThisWalkState->PrevOp, ThisWalkState)); 547 548 /* 549 * Get the namespace entry for the control method we are about to call 550 */ 551 MethodNode = ThisWalkState->MethodCallNode; 552 if (!MethodNode) 553 { 554 return_ACPI_STATUS (AE_NULL_ENTRY); 555 } 556 557 ObjDesc = AcpiNsGetAttachedObject (MethodNode); 558 if (!ObjDesc) 559 { 560 return_ACPI_STATUS (AE_NULL_OBJECT); 561 } 562 563 if (ThisWalkState->NumOperands < ObjDesc->Method.ParamCount) 564 { 565 ACPI_ERROR ((AE_INFO, "Missing argument(s) for method [%4.4s]", 566 AcpiUtGetNodeName (MethodNode))); 567 568 return_ACPI_STATUS (AE_AML_TOO_FEW_ARGUMENTS); 569 } 570 571 else if (ThisWalkState->NumOperands > ObjDesc->Method.ParamCount) 572 { 573 ACPI_ERROR ((AE_INFO, "Too many arguments for method [%4.4s]", 574 AcpiUtGetNodeName (MethodNode))); 575 576 return_ACPI_STATUS (AE_AML_TOO_MANY_ARGUMENTS); 577 } 578 579 580 /* Init for new method, possibly wait on method mutex */ 581 582 Status = AcpiDsBeginMethodExecution ( 583 MethodNode, ObjDesc, ThisWalkState); 584 if (ACPI_FAILURE (Status)) 585 { 586 return_ACPI_STATUS (Status); 587 } 588 589 /* Begin method parse/execution. Create a new walk state */ 590 591 NextWalkState = AcpiDsCreateWalkState ( 592 ObjDesc->Method.OwnerId, NULL, ObjDesc, Thread); 593 if (!NextWalkState) 594 { 595 Status = AE_NO_MEMORY; 596 goto Cleanup; 597 } 598 599 /* 600 * The resolved arguments were put on the previous walk state's operand 601 * stack. Operands on the previous walk state stack always 602 * start at index 0. Also, null terminate the list of arguments 603 */ 604 ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL; 605 606 /* 607 * Allocate and initialize the evaluation information block 608 * TBD: this is somewhat inefficient, should change interface to 609 * DsInitAmlWalk. For now, keeps this struct off the CPU stack 610 */ 611 Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO)); 612 if (!Info) 613 { 614 Status = AE_NO_MEMORY; 615 goto PopWalkState; 616 } 617 618 Info->Parameters = &ThisWalkState->Operands[0]; 619 620 Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode, 621 ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, 622 Info, ACPI_IMODE_EXECUTE); 623 624 ACPI_FREE (Info); 625 if (ACPI_FAILURE (Status)) 626 { 627 goto PopWalkState; 628 } 629 630 NextWalkState->MethodNestingDepth = ThisWalkState->MethodNestingDepth + 1; 631 632 /* 633 * Delete the operands on the previous walkstate operand stack 634 * (they were copied to new objects) 635 */ 636 AcpiDsClearOperands (ThisWalkState); 637 638 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 639 "**** Begin nested execution of [%4.4s] **** WalkState=%p\n", 640 MethodNode->Name.Ascii, NextWalkState)); 641 642 ThisWalkState->MethodPathname = AcpiNsGetNormalizedPathname (MethodNode, TRUE); 643 ThisWalkState->MethodIsNested = TRUE; 644 645 /* Optional object evaluation log */ 646 647 ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EVALUATION, 648 "%-26s: %*s%s\n", " Nested method call", 649 NextWalkState->MethodNestingDepth * 3, " ", 650 &ThisWalkState->MethodPathname[1])); 651 652 /* Invoke an internal method if necessary */ 653 654 if (ObjDesc->Method.InfoFlags & ACPI_METHOD_INTERNAL_ONLY) 655 { 656 Status = ObjDesc->Method.Dispatch.Implementation (NextWalkState); 657 if (Status == AE_OK) 658 { 659 Status = AE_CTRL_TERMINATE; 660 } 661 } 662 663 return_ACPI_STATUS (Status); 664 665 666 PopWalkState: 667 668 /* On error, pop the walk state to be deleted from thread */ 669 670 AcpiDsPopWalkState(Thread); 671 672 Cleanup: 673 674 /* On error, we must terminate the method properly */ 675 676 AcpiDsTerminateControlMethod (ObjDesc, NextWalkState); 677 AcpiDsDeleteWalkState (NextWalkState); 678 679 return_ACPI_STATUS (Status); 680 } 681 682 683 /******************************************************************************* 684 * 685 * FUNCTION: AcpiDsRestartControlMethod 686 * 687 * PARAMETERS: WalkState - State for preempted method (caller) 688 * ReturnDesc - Return value from the called method 689 * 690 * RETURN: Status 691 * 692 * DESCRIPTION: Restart a method that was preempted by another (nested) method 693 * invocation. Handle the return value (if any) from the callee. 694 * 695 ******************************************************************************/ 696 697 ACPI_STATUS 698 AcpiDsRestartControlMethod ( 699 ACPI_WALK_STATE *WalkState, 700 ACPI_OPERAND_OBJECT *ReturnDesc) 701 { 702 ACPI_STATUS Status; 703 int SameAsImplicitReturn; 704 705 706 ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState); 707 708 709 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 710 "****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n", 711 AcpiUtGetNodeName (WalkState->MethodNode), 712 WalkState->MethodCallOp, ReturnDesc)); 713 714 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 715 " ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n", 716 WalkState->ReturnUsed, 717 WalkState->Results, WalkState)); 718 719 /* Did the called method return a value? */ 720 721 if (ReturnDesc) 722 { 723 /* Is the implicit return object the same as the return desc? */ 724 725 SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc); 726 727 /* Are we actually going to use the return value? */ 728 729 if (WalkState->ReturnUsed) 730 { 731 /* Save the return value from the previous method */ 732 733 Status = AcpiDsResultPush (ReturnDesc, WalkState); 734 if (ACPI_FAILURE (Status)) 735 { 736 AcpiUtRemoveReference (ReturnDesc); 737 return_ACPI_STATUS (Status); 738 } 739 740 /* 741 * Save as THIS method's return value in case it is returned 742 * immediately to yet another method 743 */ 744 WalkState->ReturnDesc = ReturnDesc; 745 } 746 747 /* 748 * The following code is the optional support for the so-called 749 * "implicit return". Some AML code assumes that the last value of the 750 * method is "implicitly" returned to the caller, in the absence of an 751 * explicit return value. 752 * 753 * Just save the last result of the method as the return value. 754 * 755 * NOTE: this is optional because the ASL language does not actually 756 * support this behavior. 757 */ 758 else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) || 759 SameAsImplicitReturn) 760 { 761 /* 762 * Delete the return value if it will not be used by the 763 * calling method or remove one reference if the explicit return 764 * is the same as the implicit return value. 765 */ 766 AcpiUtRemoveReference (ReturnDesc); 767 } 768 } 769 770 return_ACPI_STATUS (AE_OK); 771 } 772 773 774 /******************************************************************************* 775 * 776 * FUNCTION: AcpiDsTerminateControlMethod 777 * 778 * PARAMETERS: MethodDesc - Method object 779 * WalkState - State associated with the method 780 * 781 * RETURN: None 782 * 783 * DESCRIPTION: Terminate a control method. Delete everything that the method 784 * created, delete all locals and arguments, and delete the parse 785 * tree if requested. 786 * 787 * MUTEX: Interpreter is locked 788 * 789 ******************************************************************************/ 790 791 void 792 AcpiDsTerminateControlMethod ( 793 ACPI_OPERAND_OBJECT *MethodDesc, 794 ACPI_WALK_STATE *WalkState) 795 { 796 UINT32 i; 797 ACPI_NAMESPACE_NODE *RefNode; 798 799 ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState); 800 801 802 /* MethodDesc is required, WalkState is optional */ 803 804 if (!MethodDesc) 805 { 806 return_VOID; 807 } 808 809 if (WalkState) 810 { 811 /* 812 * Check if the return value is a RefOf reference to a method local 813 * or argument. If so, clear the reference to avoid use-after-free 814 * when the walk state is deleted. 815 */ 816 if (WalkState->ReturnDesc && 817 (WalkState->ReturnDesc->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) && 818 (WalkState->ReturnDesc->Reference.Class == ACPI_REFCLASS_REFOF)) 819 { 820 RefNode = WalkState->ReturnDesc->Reference.Object; 821 if (RefNode) 822 { 823 /* Check against method locals */ 824 for (i = 0; i < ACPI_METHOD_NUM_LOCALS; i++) 825 { 826 if (RefNode == &WalkState->LocalVariables[i]) 827 { 828 AcpiUtRemoveReference (WalkState->ReturnDesc); 829 WalkState->ReturnDesc = NULL; 830 break; 831 } 832 } 833 834 /* Check against method arguments if not already cleared */ 835 if (WalkState->ReturnDesc) 836 { 837 for (i = 0; i < ACPI_METHOD_NUM_ARGS; i++) 838 { 839 if (RefNode == &WalkState->Arguments[i]) 840 { 841 AcpiUtRemoveReference (WalkState->ReturnDesc); 842 WalkState->ReturnDesc = NULL; 843 break; 844 } 845 } 846 } 847 } 848 } 849 850 /* Delete all arguments and locals */ 851 852 AcpiDsMethodDataDeleteAll (WalkState); 853 854 /* 855 * Delete any namespace objects created anywhere within the 856 * namespace by the execution of this method. Unless: 857 * 1) This method is a module-level executable code method, in which 858 * case we want make the objects permanent. 859 * 2) There are other threads executing the method, in which case we 860 * will wait until the last thread has completed. 861 */ 862 if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL) && 863 (MethodDesc->Method.ThreadCount == 1)) 864 { 865 /* Delete any direct children of (created by) this method */ 866 867 (void) AcpiExExitInterpreter (); 868 AcpiNsDeleteNamespaceSubtree (WalkState->MethodNode); 869 (void) AcpiExEnterInterpreter (); 870 871 /* 872 * Delete any objects that were created by this method 873 * elsewhere in the namespace (if any were created). 874 * Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the 875 * deletion such that we don't have to perform an entire 876 * namespace walk for every control method execution. 877 */ 878 if (MethodDesc->Method.InfoFlags & ACPI_METHOD_MODIFIED_NAMESPACE) 879 { 880 (void) AcpiExExitInterpreter (); 881 AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId); 882 (void) AcpiExEnterInterpreter (); 883 MethodDesc->Method.InfoFlags &= 884 ~ACPI_METHOD_MODIFIED_NAMESPACE; 885 } 886 } 887 888 /* 889 * If method is serialized, release the mutex and restore the 890 * current sync level for this thread 891 */ 892 if (MethodDesc->Method.Mutex) 893 { 894 /* Acquisition Depth handles recursive calls */ 895 896 MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--; 897 if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth) 898 { 899 WalkState->Thread->CurrentSyncLevel = 900 MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel; 901 902 AcpiOsReleaseMutex ( 903 MethodDesc->Method.Mutex->Mutex.OsMutex); 904 MethodDesc->Method.Mutex->Mutex.ThreadId = 0; 905 } 906 } 907 } 908 909 /* Decrement the thread count on the method */ 910 911 if (MethodDesc->Method.ThreadCount) 912 { 913 MethodDesc->Method.ThreadCount--; 914 } 915 else 916 { 917 ACPI_ERROR ((AE_INFO, 918 "Invalid zero thread count in method")); 919 } 920 921 /* Are there any other threads currently executing this method? */ 922 923 if (MethodDesc->Method.ThreadCount) 924 { 925 /* 926 * Additional threads. Do not release the OwnerId in this case, 927 * we immediately reuse it for the next thread executing this method 928 */ 929 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 930 "*** Completed execution of one thread, %u threads remaining\n", 931 MethodDesc->Method.ThreadCount)); 932 } 933 else 934 { 935 /* This is the only executing thread for this method */ 936 937 /* 938 * Support to dynamically change a method from NotSerialized to 939 * Serialized if it appears that the method is incorrectly written and 940 * does not support multiple thread execution. The best example of this 941 * is if such a method creates namespace objects and blocks. A second 942 * thread will fail with an AE_ALREADY_EXISTS exception. 943 * 944 * This code is here because we must wait until the last thread exits 945 * before marking the method as serialized. 946 */ 947 if (MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED_PENDING) 948 { 949 if (WalkState) 950 { 951 ACPI_INFO (( 952 "Marking method %4.4s as Serialized " 953 "because of AE_ALREADY_EXISTS error", 954 WalkState->MethodNode->Name.Ascii)); 955 } 956 957 /* 958 * Method tried to create an object twice and was marked as 959 * "pending serialized". The probable cause is that the method 960 * cannot handle reentrancy. 961 * 962 * The method was created as NotSerialized, but it tried to create 963 * a named object and then blocked, causing the second thread 964 * entrance to begin and then fail. Workaround this problem by 965 * marking the method permanently as Serialized when the last 966 * thread exits here. 967 */ 968 MethodDesc->Method.InfoFlags &= 969 ~ACPI_METHOD_SERIALIZED_PENDING; 970 971 MethodDesc->Method.InfoFlags |= 972 (ACPI_METHOD_SERIALIZED | ACPI_METHOD_IGNORE_SYNC_LEVEL); 973 MethodDesc->Method.SyncLevel = 0; 974 } 975 976 /* No more threads, we can free the OwnerId */ 977 978 if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL)) 979 { 980 AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId); 981 } 982 } 983 984 AcpiExStopTraceMethod ((ACPI_NAMESPACE_NODE *) MethodDesc->Method.Node, 985 MethodDesc, WalkState); 986 987 return_VOID; 988 } 989