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Searched
refs:BATHGOD
(Results
1 - 8
of
8
) sorted by relevancy
/src/games/battlestar/
command2.c
221
if (testbit(location[position].objects,
BATHGOD
)) {
224
clearbit(location[position].objects,
BATHGOD
);
298
testbit(location[position].objects,
BATHGOD
)))) {
304
if (testbit(location[position].objects,
BATHGOD
)) {
dayobjs.c
108
{126,
BATHGOD
},
command4.c
178
if (testbit(location[position].objects,
BATHGOD
) &&
193
clearbit(location[position].objects,
BATHGOD
);
196
BATHGOD
)) {
command3.c
278
BATHGOD
)) {
287
BATHGOD
);
command5.c
50
&& testbit(location[position].objects,
BATHGOD
)) {
107
if ((testbit(location[position].objects,
BATHGOD
) ||
command1.c
132
clearbit(location[POOLS].objects,
BATHGOD
);
extern.h
93
#define
BATHGOD
23
cypher.c
156
*
BATHGOD
must become
164
case
BATHGOD
:
Completed in 15 milliseconds
Indexes created Wed Oct 22 13:09:56 GMT 2025