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    Searched refs:BODY (Results 1 - 11 of 11) sorted by relevancy

  /src/tests/usr.bin/m4/
d_m4wrap-P.m4 5 TEXT IN BODY
d_m4wrap.m4 5 TEXT IN BODY
  /src/tests/dev/audio/
h_pad.c 110 BODY,
197 phase = BODY;
199 } else if (phase == BODY) {
  /src/usr.bin/nl/
nl.c 68 #define BODY 1
74 { "body", number_nonempty, { 0, 0, 0, 0 } },
155 parse_numbering(optarg, BODY);
284 section = BODY;
  /src/games/worm/
worm.c 60 #define BODY 'o'
65 struct body { struct
68 struct body *prev;
69 struct body *next;
74 static struct body *head, *tail, goody;
86 static void display(const struct body *, char);
89 static void newpos(struct body *);
96 static struct body *
99 struct body *b;
172 struct body *bp, *np
    [all...]
  /src/games/battlestar/
command3.c 119 value == BODY))
121 case BODY:
284 puts("naked body floats in the");
command4.c 114 case BODY:
311 if (value == BODY) { /* special case */
command5.c 80 printf("Her lips are warm and her body ");
172 wordvalue[wordnumber] == BODY ||
extern.h 80 #define BODY 10
words.c 57 { "body", BODY, NOUNS, NULL },
  /src/common/dist/zlib/examples/
gzlog.c 337 #define BODY sizeof(log_gzbody)
809 extra, and body content of an empty foo.gz log file. If there is an error
841 write(log->fd, log_gzbody, BODY) != BODY) {

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