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    Searched refs:BOOT_PAIR (Results 1 - 5 of 5) sorted by relevancy

  /src/games/hunt/include/
hunt_common.h 150 #define BOOT_PAIR 'B'
  /src/games/hunt/hunt/
otto.c 207 } else if (go_for_ammo(BOOT_PAIR)) {
243 case BOOT_PAIR:
  /src/games/hunt/huntd/
shots.c 550 case BOOT_PAIR:
634 if (pp->p_face != BOOT && pp->p_face != BOOT_PAIR) {
644 pp->p_face = BOOT_PAIR;
execute.c 281 case BOOT_PAIR:
driver.c 523 Maze[y][x] = BOOT_PAIR;
767 Maze[pp->p_y][pp->p_x] = BOOT_PAIR;

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