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  /src/games/battlestar/
dayobjs.c 96 {142, BROAD},
command2.c 185 n == CLEAVER || n == BROAD || n == CHAIN || n == SHOVEL ||
command7.c 76 else if (testbit(inven, SWORD) || testbit(inven, BROAD))
extern.h 75 #define BROAD 6
words.c 50 { "broadsword", BROAD, OBJECT, NULL },
command4.c 110 wordvalue[wordnumber] = BROAD;

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