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  /src/games/larn/
io.c 238 char buf[BUFBIG/2];
308 num2 = lpbuf + BUFBIG - lpnt; /* # bytes left in
468 lpend = lpbuf + BUFBIG;
514 lpend = lpbuf + BUFBIG;
663 if ((outbuf = malloc(BUFBIG + 16)) == 0) { /* get memory for
912 if (vindex >= BUFBIG)
header.h 327 #define BUFBIG 4096 /* size of the output buffer */
main.c 132 lpbuf = malloc((5 * BUFBIG) >> 2); /* output buffer */

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