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Searched
refs:Beyond
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/phantasia/
phantglobs.c
18
bool
Beyond
; /* set if player is
beyond
point of no return */
phantglobs.h
10
extern bool
Beyond
; /* set if player is
beyond
point of no return */
misc.c
597
"You have been wounded
beyond
repair. ",
734
if (
Beyond
&& fabs(xnew) < D_BEYOND && fabs(ynew) < D_BEYOND)
757
Throne = Marsh =
Beyond
= FALSE;
766
Beyond
= TRUE;
main.c
305
Beyond
= FALSE;
Completed in 24 milliseconds
Indexes created Fri Oct 17 23:09:53 GMT 2025