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    Searched refs:CALLED (Results 1 - 4 of 4) sorted by relevancy

  /src/games/rogue/
inventory.c 526 sbuf_addstr(s, "called ");
584 } else if (objtype_id_status==CALLED) {
596 } else if (objtype_id_status==CALLED) {
608 } else if (objtype_id_status==CALLED) {
623 } else if (objtype_id_status==CALLED) {
use.c 184 if (id_potions[obj->which_kind].id_status != CALLED) {
289 if (id_scrolls[obj->which_kind].id_status != CALLED) {
pack.c 456 messagef(0, "surely you already know what that's called");
463 id_table[obj->which_kind].id_status = CALLED;
rogue.h 176 #define CALLED ((unsigned short) 02)

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