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Searched
refs:CALLED
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/rogue/
inventory.c
526
sbuf_addstr(s, "
called
");
584
} else if (objtype_id_status==
CALLED
) {
596
} else if (objtype_id_status==
CALLED
) {
608
} else if (objtype_id_status==
CALLED
) {
623
} else if (objtype_id_status==
CALLED
) {
use.c
184
if (id_potions[obj->which_kind].id_status !=
CALLED
) {
289
if (id_scrolls[obj->which_kind].id_status !=
CALLED
) {
pack.c
456
messagef(0, "surely you already know what that's
called
");
463
id_table[obj->which_kind].id_status =
CALLED
;
rogue.h
176
#define
CALLED
((unsigned short) 02)
Completed in 69 milliseconds
Indexes created Thu Oct 16 14:10:15 GMT 2025