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    Searched refs:CANCELLATION (Results 1 - 7 of 7) sorted by relevancy

  /src/games/larn/
regen.c 104 if (d[CANCELLATION])
105 if ((--d[CANCELLATION]) <= 0)
monster.c 414 c[CANCELLATION] += 5 + clev;
415 return; /* cancellation */
1520 if (c[CANCELLATION])
1784 lprintf("\nThe %s causes cancellation of the sphere!", monster[m].name);
1791 if (c[CANCELLATION]) { /* cancellation cancels spheres */
1793 lprcat("\nAs the cancellation takes effect, you hear a great earth shaking blast!");
1879 if (c[CANCELLATION])
1880 c[CANCELLATION] = 1;
header.h 111 #define CANCELLATION 35
display.c 195 { CANCELLATION, "Cancel"},
object.c 914 CANCELLATION, HASTESELF, GLOBE, SCAREMONST, HOLDMONST, TIMESTOP
919 GIANTSTR, CHARMCOUNT, INVISIBILITY, CANCELLATION, HASTESELF,
  /src/games/rogue/
zap.c 191 case CANCELLATION:
rogue.h 131 #define CANCELLATION 6

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