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Searched
refs:CANCELLATION
(Results
1 - 7
of
7
) sorted by relevancy
/src/games/larn/
regen.c
104
if (d[
CANCELLATION
])
105
if ((--d[
CANCELLATION
]) <= 0)
monster.c
414
c[
CANCELLATION
] += 5 + clev;
415
return; /*
cancellation
*/
1520
if (c[
CANCELLATION
])
1784
lprintf("\nThe %s causes
cancellation
of the sphere!", monster[m].name);
1791
if (c[
CANCELLATION
]) { /*
cancellation
cancels spheres */
1793
lprcat("\nAs the
cancellation
takes effect, you hear a great earth shaking blast!");
1879
if (c[
CANCELLATION
])
1880
c[
CANCELLATION
] = 1;
header.h
111
#define
CANCELLATION
35
display.c
195
{
CANCELLATION
, "Cancel"},
object.c
914
CANCELLATION
, HASTESELF, GLOBE, SCAREMONST, HOLDMONST, TIMESTOP
919
GIANTSTR, CHARMCOUNT, INVISIBILITY,
CANCELLATION
, HASTESELF,
/src/games/rogue/
zap.c
191
case
CANCELLATION
:
rogue.h
131
#define
CANCELLATION
6
Completed in 76 milliseconds
Indexes created Fri Oct 03 02:09:57 GMT 2025