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    Searched refs:CAN_FLIT (Results 1 - 3 of 3) sorted by relevancy

  /src/games/rogue/
spec_hit.c 319 monster->m_flags |= CAN_FLIT;
321 monster->m_flags &= (~CAN_FLIT);
329 monster->m_flags |= CAN_FLIT;
331 monster->m_flags &= (~CAN_FLIT);
rogue.h 364 #define CAN_FLIT 0400L /* can, but usually doesn't, flit */
monster.c 540 if (!(monster->m_flags & (FLITS | CONFUSED | CAN_FLIT)) &&

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