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    Searched refs:CAR (Results 1 - 6 of 6) sorted by relevancy

  /src/external/mpl/bind/dist/lib/isccc/
alist.c 45 #define CAR(s) (s)->value.as_dottedpair.car
73 isccc_sexpr_t *car; local
78 car = CAR(alist);
79 if (car == NULL || car->type != ISCCC_SEXPRTYPE_STRING) {
82 if (strcmp(car->value.as_string, ALIST_TAG) != 0) {
107 isccc_sexpr_t *car, *caar; local
118 car = CAR(alist)
134 isccc_sexpr_t *car, *caar, *rest, *prev; local
    [all...]
sexpr.c 46 #define CAR(s) (s)->value.as_dottedpair.car
50 isccc_sexpr_cons(isccc_sexpr_t *car, isccc_sexpr_t *cdr) {
58 CAR(sexpr) = car;
142 item = CAR(sexpr);
196 isccc_sexpr_print(CAR(sexpr), stream);
231 return CAR(list);
242 isccc_sexpr_setcar(isccc_sexpr_t *pair, isccc_sexpr_t *car) {
245 CAR(pair) = car
    [all...]
  /src/games/battlestar/
dayobjs.c 45 {237, CAR},
command6.c 185 if (testbit(location[position].objects, CAR)) {
186 printf("You hop in the car and turn the key. There is ");
189 clearbit(location[position].objects, CAR);
words.c 107 { "car", CAR, OBJECT, NULL },
108 { "volare", CAR, OBJECT, NULL },
extern.h 128 #define CAR 60

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