HomeSort by: relevance | last modified time | path
    Searched refs:CHARMCOUNT (Results 1 - 5 of 5) sorted by relevancy

  /src/games/larn/
regen.c 98 if (d[CHARMCOUNT])
99 if ((--d[CHARMCOUNT]) <= 0)
header.h 109 #define CHARMCOUNT 33
display.c 186 { CHARMCOUNT, "Charm"},
object.c 913 PROTECTIONTIME, DEXCOUNT, STRCOUNT, CHARMCOUNT, INVISIBILITY,
919 GIANTSTR, CHARMCOUNT, INVISIBILITY, CANCELLATION, HASTESELF,
monster.c 338 c[CHARMCOUNT] += c[CHARISMA] << 1;
1256 if (c[CHARMCOUNT])

Completed in 42 milliseconds