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    Searched refs:CMNUM (Results 1 - 8 of 8) sorted by relevancy

  /src/games/hack/
hack.monst.c 73 const struct permonst mons[CMNUM + 2] = {
def.permonst.h 88 #define CMNUM 55 /* number of common monsters */
hack.makemon.c 97 ct = CMNUM - strlen(fut_geno);
109 for (ct = 0; ct < CMNUM; ct++) {
155 (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]);
271 for (ct = 0; ct < CMNUM; ct++) {
hack.h 176 int nr_killed[CMNUM+2]; /* used for experience bookkeeping */
hack.main.c 297 while (pm < mons + CMNUM + 2) {
hack.read.c 643 for (mp = mons; mp < &mons[CMNUM + 2]; mp++)
hack.mon.c 239 (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]);
814 if (tmp >= 0 && tmp < CMNUM + 2) {
hack.zap.c 121 if (newcham(mtmp, &mons[rn2(CMNUM)]))

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