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Searched
refs:CMNUM
(Results
1 - 8
of
8
) sorted by relevancy
/src/games/hack/
hack.monst.c
73
const struct permonst mons[
CMNUM
+ 2] = {
def.permonst.h
88
#define
CMNUM
55 /* number of common monsters */
hack.makemon.c
97
ct =
CMNUM
- strlen(fut_geno);
109
for (ct = 0; ct <
CMNUM
; ct++) {
155
(void) newcham(mtmp, &mons[dlevel + 14 + rn2(
CMNUM
- 14 - dlevel)]);
271
for (ct = 0; ct <
CMNUM
; ct++) {
hack.h
176
int nr_killed[
CMNUM
+2]; /* used for experience bookkeeping */
hack.main.c
297
while (pm < mons +
CMNUM
+ 2) {
hack.read.c
643
for (mp = mons; mp < &mons[
CMNUM
+ 2]; mp++)
hack.mon.c
239
(void) newcham(mtmp, &mons[dlevel + 14 + rn2(
CMNUM
- 14 - dlevel)]);
814
if (tmp >= 0 && tmp <
CMNUM
+ 2) {
hack.zap.c
121
if (newcham(mtmp, &mons[rn2(
CMNUM
)]))
Completed in 17 milliseconds
Indexes created Thu Oct 16 14:10:15 GMT 2025