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  /src/games/battlestar/
command2.c 75 case COMPASS:
167 else if (wordvalue[wordnumber] == COMPASS && testbit(inven, COMPASS))
168 printf("Your compass points %s.\n", truedirec(NORTH, '-'));
169 else if (wordvalue[wordnumber] == COMPASS)
170 puts("You aren't holding the compass.");
dayobjs.c 112 {237, COMPASS},
command3.c 53 setbit(location[position].objects, COMPASS);
extern.h 102 #define COMPASS 32
words.c 83 { "compass", COMPASS, OBJECT, NULL },

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