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    Searched refs:C_LOOP (Results 1 - 2 of 2) sorted by relevancy

  /src/games/gomoku/
gomoku.h 155 * c_dir if C_LOOP is set.
182 #define C_LOOP 0x04 /* link[1] intersects previous frame */
pickmove.c 755 ncbp->c_flags |= C_LOOP;
867 if ((cbp->c_flags & C_LOOP) != 0) {
891 if ((cbp->c_flags & C_LOOP) == 0)
1403 if ((cbp->c_flags & C_LOOP) != 0) {
1427 if ((cbp->c_flags & C_LOOP) == 0)

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