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    Searched refs:C_PLAYER (Results 1 - 5 of 5) sorted by relevancy

  /src/games/hunt/hunt/
connect.c 72 mode = C_PLAYER;
server.c 232 assert(msg == C_PLAYER);
hunt.c 378 msg = C_PLAYER;
  /src/games/hunt/include/
hunt_common.h 222 #define C_PLAYER 0
  /src/games/hunt/huntd/
driver.c 273 case C_PLAYER:

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