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  /src/games/tetris/
tetris.h 75 extern int Rows, Cols; /* current screen size */
83 #define CTOD(x) ((x) * 2 + (((Cols - 2 * B_COLS) >> 1) - 1))
screen.c 185 Rows = 0, Cols = 0;
188 Cols = ws.ws_col;
192 if (Cols == 0)
193 Cols = columns;
194 if (Rows < MINROWS || Cols < MINCOLS) {
422 moveto(Rows - 2, ((Cols - l) >> 1) - 1);
tetris.c 64 int Rows, Cols; /* current screen size */

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