HomeSort by: relevance | last modified time | path
    Searched refs:Confusion (Results 1 - 8 of 8) sorted by relevancy

  /src/games/hack/
hack.potion.c 100 Confusion += d(3, 8);
187 if (!Confusion)
191 Confusion += rn1(7, 16);
390 if (!Confusion)
392 Confusion += rnd(5);
424 * -- or does their effect change, like under Confusion?
hack.eat.c 248 Confusion += d(2, 4);
303 if (otmp->otyp == DEAD_LIZARD && (Confusion > 2))
304 Confusion = 2;
522 Confusion = 50;
hack.h 143 #define CONFUSION (LAST_RING+2) /* not a ring */
144 #define Confusion u.uprops[CONFUSION].p_flgs
hack.read.c 80 boolean confused = (Confusion != 0);
158 Confusion += rnd(100);
hack.cmd.c 315 if (Confusion && !u.dz)
hack.apply.c 475 if (Confusion)
hack.mon.c 383 if (!Confusion)
389 Confusion += d(3, 4); /* timeout */
hack.c 167 if (Confusion) {

Completed in 20 milliseconds