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    Searched refs:Cstar (Results 1 - 18 of 18) sorted by relevancy

  /src/external/gpl3/gcc/dist/libgcc/config/libbid/
bid_round.c 123 UINT64 Cstar;
152 // Cstar = P128 >> Ex
155 Cstar = P128.w[1] >> shift;
189 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
191 Cstar--; // Cstar is now even
201 // check for rounding overflow, which occurs if Cstar = 10^(q-x)
203 if (Cstar == ten2k64[ind]) { // if Cstar = 10^(q-x
    [all...]
bid128_to_int64.c 43 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
252 Cstar.w[1] = P256.w[3];
253 Cstar.w[0] = P256.w[2];
259 Cstar.w[1] = 0;
260 Cstar.w[0] = P256.w[3];
281 Cstar.w[0] =
282 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
283 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift)
    [all...]
bid64_to_int32.c 52 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bits
231 Cstar = P128.w[1];
248 Cstar = Cstar >> shift;
258 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
260 Cstar--; // Cstar is now even
264 res = -Cstar;
266 res = Cstar;
    [all...]
bid64_to_int64.c 52 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bits
202 Cstar = P128.w[1];
219 Cstar = Cstar >> shift;
229 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
231 Cstar--; // Cstar is now even
235 res = -Cstar;
237 res = Cstar;
    [all...]
bid128_to_uint64.c 43 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
318 Cstar.w[1] = P256.w[3];
319 Cstar.w[0] = P256.w[2];
325 Cstar.w[1] = 0;
326 Cstar.w[0] = P256.w[3];
347 Cstar.w[0] =
348 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
349 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift)
    [all...]
bid64_to_uint32.c 52 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bits
218 Cstar = P128.w[1];
235 Cstar = Cstar >> shift;
245 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
247 Cstar--; // Cstar is now even
250 res = Cstar; // the result is positive
289 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bit
    [all...]
bid64_to_uint64.c 52 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bits
216 Cstar = P128.w[1];
233 Cstar = Cstar >> shift;
243 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
245 Cstar--; // Cstar is now even
248 res = Cstar; // the result is positive
288 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bit
    [all...]
bid128_to_int32.c 42 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
273 Cstar.w[1] = P256.w[3];
274 Cstar.w[0] = P256.w[2];
280 Cstar.w[1] = 0;
281 Cstar.w[0] = P256.w[3];
302 Cstar.w[0] =
303 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
304 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift)
    [all...]
bid128_to_uint32.c 43 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
285 Cstar.w[1] = P256.w[3];
286 Cstar.w[0] = P256.w[2];
292 Cstar.w[1] = 0;
293 Cstar.w[0] = P256.w[3];
314 Cstar.w[0] =
315 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
316 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift)
    [all...]
  /src/external/gpl3/gcc.old/dist/libgcc/config/libbid/
bid_round.c 123 UINT64 Cstar;
152 // Cstar = P128 >> Ex
155 Cstar = P128.w[1] >> shift;
189 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
191 Cstar--; // Cstar is now even
201 // check for rounding overflow, which occurs if Cstar = 10^(q-x)
203 if (Cstar == ten2k64[ind]) { // if Cstar = 10^(q-x
    [all...]
bid128_to_int64.c 43 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
252 Cstar.w[1] = P256.w[3];
253 Cstar.w[0] = P256.w[2];
259 Cstar.w[1] = 0;
260 Cstar.w[0] = P256.w[3];
281 Cstar.w[0] =
282 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
283 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift)
    [all...]
bid64_to_int32.c 52 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bits
231 Cstar = P128.w[1];
248 Cstar = Cstar >> shift;
258 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
260 Cstar--; // Cstar is now even
264 res = -Cstar;
266 res = Cstar;
    [all...]
bid64_to_int64.c 52 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bits
202 Cstar = P128.w[1];
219 Cstar = Cstar >> shift;
229 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
231 Cstar--; // Cstar is now even
235 res = -Cstar;
237 res = Cstar;
    [all...]
bid128_to_uint64.c 43 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
318 Cstar.w[1] = P256.w[3];
319 Cstar.w[0] = P256.w[2];
325 Cstar.w[1] = 0;
326 Cstar.w[0] = P256.w[3];
347 Cstar.w[0] =
348 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
349 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift)
    [all...]
bid64_to_uint32.c 52 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bits
218 Cstar = P128.w[1];
235 Cstar = Cstar >> shift;
245 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
247 Cstar--; // Cstar is now even
250 res = Cstar; // the result is positive
289 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bit
    [all...]
bid64_to_uint64.c 52 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bits
216 Cstar = P128.w[1];
233 Cstar = Cstar >> shift;
243 if (Cstar & 0x01) { // Cstar is odd; MP in [EVEN, ODD]
245 Cstar--; // Cstar is now even
248 res = Cstar; // the result is positive
288 UINT64 Cstar; // C* represents up to 16 decimal digits ~ 54 bit
    [all...]
bid128_to_int32.c 42 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
273 Cstar.w[1] = P256.w[3];
274 Cstar.w[0] = P256.w[2];
280 Cstar.w[1] = 0;
281 Cstar.w[0] = P256.w[3];
302 Cstar.w[0] =
303 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
304 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift)
    [all...]
bid128_to_uint32.c 43 UINT128 Cstar; // C* represents up to 34 decimal digits ~ 113 bits
285 Cstar.w[1] = P256.w[3];
286 Cstar.w[0] = P256.w[2];
292 Cstar.w[1] = 0;
293 Cstar.w[0] = P256.w[3];
314 Cstar.w[0] =
315 (Cstar.w[0] >> shift) | (Cstar.w[1] << (64 - shift));
316 // redundant, it will be 0! Cstar.w[1] = (Cstar.w[1] >> shift)
    [all...]

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