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Searched
refs:Curmonster
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/phantasia/
setup.c
51
/ GLOBAL INPUTS:
Curmonster
, _iob[], Databuf[], *Monstfp, Enrgyvoid
53
/ GLOBAL OUTPUTS:
Curmonster
, Databuf[], *Monstfp, Enrgyvoid
147
Curmonster
.m_o_strength =
148
Curmonster
.m_o_speed =
149
Curmonster
.m_maxspeed =
150
Curmonster
.m_o_energy =
151
Curmonster
.m_melee =
152
Curmonster
.m_skirmish = 0.0;
158
&
Curmonster
.m_strength, &
Curmonster
.m_brains
[
all
...]
fight.c
65
if (
Curmonster
.m_type == SM_MORGOTH)
69
if (
Curmonster
.m_type == SM_UNICORN) {
75
Curmonster
.m_experience = 0.0;
76
Curmonster
.m_treasuretype = 0;
85
Enemyname,
Curmonster
.m_experience, Circle);
91
if (
Curmonster
.m_type == SM_DARKLORD
103
Curmonster
.m_speed = MIN(
Curmonster
.m_speed + 1.0,
Curmonster
.m_maxspeed);
105
if (drandom() *
Curmonster
.m_speed > drandom() * Player.p_spee
[
all
...]
phantglobs.c
44
struct monster
Curmonster
;/* stats for current monster */
gamesupport.c
457
while (fread((char *) &
Curmonster
, SZ_MONSTERSTRUCT, 1, Monstfp) == 1)
459
Curmonster
.m_name,
Curmonster
.m_strength,
Curmonster
.m_brains,
460
Curmonster
.m_speed,
Curmonster
.m_energy,
Curmonster
.m_experience,
461
Curmonster
.m_treasuretype,
Curmonster
.m_type,
Curmonster
.m_flock)
[
all
...]
phantglobs.h
36
extern struct monster
Curmonster
;/* stats for current monster */
misc.c
653
fread((char *) &
Curmonster
, SZ_MONSTERSTRUCT, 1, Monstfp);
654
strcpy(
Curmonster
.m_name, Player.p_name);
656
fwrite((char *) &
Curmonster
, SZ_MONSTERSTRUCT, 1, Monstfp);
Completed in 14 milliseconds
Indexes created Sun Oct 19 19:09:49 GMT 2025