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    Searched refs:DART (Results 1 - 8 of 8) sorted by relevancy

  /src/games/rogue/
object.c 322 case DART:
323 retstring=obj->quantity > 1 ? "darts " : "dart ";
502 case DART:
538 (obj->which_kind == SHURIKEN) || (obj->which_kind == DART)) {
pack.c 234 (obj->which_kind == DART) ||
485 (obj->which_kind != DART) &&
throw.c 142 (weapon->which_kind == DART))) {
rogue.h 83 #define DART 1
score.c 89 mechanism = "killed by a dart";
476 death = "killed by a dart";
570 (wc == DART)) {
  /src/games/hack/
hack.potion.c 439 if (obj->otyp == ARROW || obj->otyp == DART ||
hack.trap.c 79 " dart trap",
173 pline("A little dart shoots out at you!");
174 if (thitu(7, rnd(3), "little dart")) {
176 poisoned("dart", "poison dart");
178 mksobj_at(DART, u.ux, u.uy);
273 pline("%s is hit by a dart!",
hack.u_init.c 148 {DART, 2, WEAPON_SYM, 25, 1}, /* quan is variable */

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