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Searched
refs:DEADTIME
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/battlestar/
command3.c
134
if (testbit(inven,
DEADTIME
) ||
136
DEADTIME
))
137
value =
DEADTIME
;
176
case
DEADTIME
:
328
DEADTIME
);
command4.c
133
wordvalue[wordnumber] =
DEADTIME
;
322
else if (testbit(inven,
DEADTIME
) ||
323
testbit(location[position].objects,
DEADTIME
))
324
value =
DEADTIME
;
command2.c
250
setbit(location[position].objects,
DEADTIME
);
extern.h
124
#define
DEADTIME
56
Completed in 13 milliseconds
Indexes created Sun Oct 19 02:09:48 GMT 2025