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    Searched refs:DEBUGGING (Results 1 - 12 of 12) sorted by relevancy

  /src/usr.bin/patch/
common.h 38 #define DEBUGGING
94 #ifdef DEBUGGING
util.c 66 #ifdef DEBUGGING
84 #ifdef DEBUGGING
155 #ifdef DEBUGGING
353 #ifdef DEBUGGING
patch.c 77 #ifdef DEBUGGING
604 #ifdef DEBUGGING
679 #ifdef DEBUGGING
687 #ifdef DEBUGGING
884 #ifdef DEBUGGING
990 #ifdef DEBUGGING
inp.c 153 #ifdef DEBUGGING
pch.c 450 /* Make this a function for better debugging. */
853 #ifdef DEBUGGING
1155 #ifdef DEBUGGING
  /src/games/warp/
intrp.c 98 #ifdef DEBUGGING
103 #ifdef DEBUGGING
112 #ifdef DEBUGGING
127 #ifdef DEBUGGING
172 #ifdef DEBUGGING
180 #ifdef DEBUGGING
195 #ifdef DEBUGGING
280 #ifdef DEBUGGING
512 #ifdef DEBUGGING
sig.c 34 if (!debugging) {
154 #ifdef DEBUGGING
209 #ifdef DEBUGGING
warp.h 218 #define DEBUGGING /* include debugging code */
255 #ifdef DEBUGGING
315 #ifdef DEBUGGING
363 EXT bool debugging INIT(false);
warp.c 117 * Less signal catching during debugging.
186 debugging = true;
187 #ifdef DEBUGGING
  /src/usr.sbin/rpcbind/
rpcbind.c 87 #define DEBUGGING 1
89 #define DEBUGGING 0
93 int debugging = DEBUGGING; /* Tell me what's going on */ variable in typeref:typename:int
94 int doabort = 0; /* When debugging, do an abort on errors */
233 if (debugging) {
234 printf("rpcbind debugging enabled.");
304 if (debugging) {
491 if (debugging) {
493 * for debugging print out our universa
    [all...]
  /src/usr.bin/dc/
bcode.c 31 /* #define DEBUGGING */
310 #ifdef DEBUGGING
1745 #ifdef DEBUGGING
1757 #ifdef DEBUGGING
  /src/usr.sbin/mountd/
mountd.c 104 #define DEBUGGING 1
106 #define DEBUGGING 0
245 int mountd_debug = DEBUGGING;
337 * "-d" to enable debugging

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