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  /src/games/tetris/
tetris.h 63 #define D_LAST 22
screen.c 200 Offset = (Rows - D_LAST + D_FIRST - 2) / 2;
306 curscreen[D_LAST * B_COLS - 1] = -1;
355 for (j = D_FIRST; j < D_LAST; j++) {

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