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  /src/games/robots/
play_level.c 74 while (!Dead && Num_robots > 0) {
82 Dead = true;
83 if (!Dead)
98 if (!Dead) {
extern.c 48 bool Dead; /* Player is now dead */
move_robs.c 89 Dead = true;
113 if (Dead || Num_robots <= 0)
robots.h 89 extern bool Dead, Full_clear, Jump, Newscore, Real_time, Running,
init_field.c 83 Dead = false;
main.c 176 for (Level = Start_level; !Dead; Level++) {

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