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Searched
refs:FAINT
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/rogue/
move.c
390
if (rogue.moves_left <=
FAINT
) {
391
if (rogue.moves_left ==
FAINT
) {
392
(void)strlcpy(hunger_str, "
faint
", sizeof(hunger_str));
396
n = get_rand(0, (
FAINT
- rogue.moves_left));
402
messagef(1, "you
faint
");
rogue.h
421
#define
FAINT
20
Completed in 14 milliseconds
Indexes created Sun Oct 12 20:09:57 GMT 2025