HomeSort by: relevance | last modified time | path
    Searched refs:FFLAGALL (Results 1 - 2 of 2) sorted by relevancy

  /src/games/gomoku/
gomoku.h 232 #define FFLAGALL 0x000F00 /* all force frames */
pickmove.c 103 sp->s_flags &= ~(FFLAGALL | MFLAGALL);

Completed in 71 milliseconds