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Searched
refs:FIRE
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/rogue/
zap.c
103
if ((wand->which_kind == COLD) || (wand->which_kind ==
FIRE
)) {
293
if (ball ==
FIRE
) {
294
s = "
fire
";
340
if (ball ==
FIRE
) {
380
if (ball ==
FIRE
) {
385
((ball ==
FIRE
) ? KFIRE : HYPOTHERMIA));
spec_hit.c
502
bounce(
FIRE
, dir, monster->row, monster->col, 0);
rogue.h
135
#define
FIRE
10
Completed in 13 milliseconds
Indexes created Sun Oct 19 18:09:56 GMT 2025