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Searched
refs:FLIT_PERCENT
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/rogue/
rogue.h
387
#define
FLIT_PERCENT
40
monster.c
797
if (!rand_percent(
FLIT_PERCENT
+ ((monster->m_flags & FLIES) ? 20 : 0))) {
Completed in 118 milliseconds
Indexes created Wed Oct 22 00:09:40 GMT 2025