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    Searched refs:FLT_ROUNDS (Results 1 - 6 of 6) sorted by relevancy

  /src/sys/arch/vax/include/
float.h 41 #define FLT_ROUNDS 1 /* FP addition rounds to nearest */
  /src/sys/sys/
float_ieee754.h 50 #if !defined(__ASSEMBLER__) && !defined(FLT_ROUNDS)
54 #define FLT_ROUNDS __flt_rounds()
  /src/tests/lib/libc/gen/
t_fpsetround.c 133 ATF_CHECK_EQ(FLT_ROUNDS, 1);
148 ATF_CHECK_EQ(r = FLT_ROUNDS, rnd[j].rf);
  /src/tests/lib/libm/
t_fenv.c 117 ATF_CHECK_EQ_MSG(FLT_ROUNDS, expected,
118 "FLT_ROUNDS=%d expected=%d fegetround()=%d",
119 FLT_ROUNDS, expected, feround);
  /src/lib/libc/gdtoa/
gdtoaimp.h 95 * #define Check_FLT_ROUNDS if FLT_ROUNDS can assume the values 2 or 3.
119 * FLT_RADIX, FLT_ROUNDS, and DBL_MAX.
367 #ifndef Flt_Rounds
368 #ifdef FLT_ROUNDS
369 #define Flt_Rounds FLT_ROUNDS
371 #define Flt_Rounds 1
373 #endif /*Flt_Rounds*/
379 #undef Flt_Rounds
380 #define Flt_Rounds
    [all...]
hdtoa.c 101 switch (FLT_ROUNDS) {

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