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    Searched refs:FLYER (Results 1 - 6 of 6) sorted by relevancy

  /src/games/hunt/include/
hunt_common.h 159 #define FLYER '&'
161 c == ABOVE || c == BELOW || c == FLYER)
230 #define stat_char(pp) (((pp)->p_flying < 0) ? _cloak_char(pp) : FLYER)
  /src/games/hunt/huntd/
expl.c 176 case FLYER:
204 pp->p_face = FLYER;
205 Maze[r->r_y][r->r_x] = FLYER;
206 showexpl(r->r_y, r->r_x, FLYER);
answer.c 289 newpp->p_face = FLYER;
368 showexpl(newpp->p_y, newpp->p_x, FLYER);
shots.c 289 case FLYER:
544 case FLYER:
718 case FLYER:
822 case FLYER:
draw.c 170 case FLYER:
execute.c 273 case FLYER:

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