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  /src/games/mille/
varpush.c 58 { (void *) &Finished, sizeof Finished },
init.c 87 Finished = FALSE;
194 else if ((Window == W_FULL || Finished) ^ was_full) {
214 Player[PLAYER].was_finished = !Finished;
215 Player[COMP].was_finished = !Finished;
216 if (Window == W_FULL || Finished) {
255 was_full = (Window == W_FULL || Finished);
end.c 56 if (pp->was_finished == Finished)
59 pp->was_finished = Finished;
mille.c 125 if (Finished)
128 } while (!Finished);
extern.c 48 Finished, /* set if current hand is finished */
move.c 90 Finished = TRUE;
203 Finished = TRUE;
427 Finished = TRUE;
433 Finished = FALSE;
mille.h 211 extern bool Debug, Finished, Next, On_exit, Order, Saved;
misc.c 138 Finished = TRUE;
print.c 139 if (Window == W_FULL || Finished) {
  /src/doc/
TODO.compat-module 44 12. Finished splitting the vnd_30 and vnd_50 compat code into separate
  /src/usr.sbin/sysinst/
msg.mi.fr 1094 message Finished {Termin�e}
msg.mi.pl 1010 message Finished {Zakonczone}
msg.mi.de 1087 message Finished {fertig}
  /src/common/lib/libc/arch/sparc64/string/
memcpy.S 273 !! Finished 8 byte block, unload the regs.

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