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  /src/games/larn/
regen.c 93 if (d[GIANTSTR])
94 if (--d[GIANTSTR] <= 0) {
header.h 125 #define GIANTSTR 49
object.c 799 if (c[GIANTSTR] == 0)
801 c[GIANTSTR] += 700;
919 GIANTSTR, CHARMCOUNT, INVISIBILITY, CANCELLATION, HASTESELF,
display.c 189 { GIANTSTR, "Giant Str"},

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