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    Searched refs:GLOBE (Results 1 - 4 of 4) sorted by relevancy

  /src/games/larn/
regen.c 131 if (d[GLOBE])
132 if (--d[GLOBE] <= 0) {
header.h 115 #define GLOBE 39
object.c 914 CANCELLATION, HASTESELF, GLOBE, SCAREMONST, HOLDMONST, TIMESTOP
921 HASTEMONST, FIRERESISTANCE, GLOBE, SPIRITPRO, UNDEADPRO,
monster.c 485 if (c[GLOBE] == 0)
487 c[GLOBE] += 200;
488 loseint(); /* globe of invulnerability */

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