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Searched
refs:GMINE
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/hunt/include/
hunt_common.h
134
#define
GMINE
'g'
/src/games/hunt/huntd/
execute.c
235
case
GMINE
:
446
case
GMINE
:
562
case
GMINE
:
shots.c
672
case
GMINE
:
730
case
GMINE
:
732
add_shot((Maze[y][x] ==
GMINE
) ?
735
(Maze[y][x] ==
GMINE
) ?
answer.c
320
Maze[y][x] =
GMINE
;
driver.c
587
case
GMINE
:
611
(this_shot_type == MINE || this_shot_type ==
GMINE
) ?
/src/games/hunt/hunt/
otto.c
212
} else if (go_for_ammo(
GMINE
))
240
case
GMINE
:
264
|| itemp->what ==
GMINE
|| itemp->what == MINE))) {
Completed in 25 milliseconds
Indexes created Tue Feb 24 01:34:59 UTC 2026