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    Searched refs:HALFDAM (Results 1 - 5 of 5) sorted by relevancy

  /src/games/larn/
action.c 98 c[HALFDAM] += 200 + rnd(200);
292 c[HALFDAM] += rnd(1600) + 200;
regen.c 142 if (d[HALFDAM])
143 if (--d[HALFDAM] <= 0) {
header.h 146 #define HALFDAM 70
object.c 851 c[HALFDAM] += 200 + rnd(200);
909 LAUGHING, DRAINSTRENGTH, CLUMSINESS, INFEEBLEMENT, HALFDAM
922 HALFDAM, SEEINVISIBLE, ITCHING, CLUMSINESS, WTW
monster.c 1178 if (c[HALFDAM])

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