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  /src/games/rogue/
use.c 62 short haste_self = 0; variable in typeref:typename:short
166 case HASTE_SELF:
168 haste_self += get_rand(11, 21);
169 if (!(haste_self % 2)) {
170 haste_self++;
rogue.h 121 #define HASTE_SELF 12
693 extern short haste_self;
object.c 491 obj->which_kind = HASTE_SELF;

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